DEADSOFTWARE

d2df-sdl.git
2017-08-18 Ketmar DarkREADME update
2017-08-18 Ketmar Darkcosmetix
2017-08-18 Ketmar DarkREADME repo URL fix
2017-08-18 Ketmar Darkdon't use tree for drawing by default
2017-08-18 Ketmar Darkcosmetix
2017-08-18 Ketmar Dark"t_dump_node_queries" (temp debug, DO NOT TOUCH)
2017-08-18 Ketmar Darktree: use integers instead of floats (we don't really...
2017-08-18 Ketmar Darkcosmetix
2017-08-18 Ketmar Darkcosmetix
2017-08-18 Ketmar Darktree seems to work now
2017-08-18 Ketmar Dark"-dbg-mainwad" cli arg
2017-08-18 Ketmar Darkmore tree code; still not working
2017-08-18 Ketmar Darkg_triggers.pas: fixed "Warning: Function result variabl...
2017-08-18 Ketmar Darkhidden "Game/DefaultMegawadStart" option to change...
2017-08-18 Ketmar Darksome cosmetix in common compiler flags
2017-08-18 Ketmar Darksome statistics
2017-08-18 Ketmar Darktree can render things (buggy)
2017-08-18 Ketmar Darkdynamic aabb tree implementation (ported from D, comple...
2017-08-18 Ketmar Darkmore SAP code; still not working right
2017-08-18 Ketmar DarkSweep-And-Prune broad phase implementation; not working yet
2017-08-18 fgsfdsadded README
2017-08-17 fgsfdsdon't flush enet every message
2017-08-17 Ketmar Darkbetter memory locality and access patterns for grid...
2017-08-17 Ketmar Darkadaptive profiler history length (not really)
2017-08-17 Ketmar Dark"r_draw_grid" -> "r_gridrender"
2017-08-17 Ketmar Darkcosmetix
2017-08-17 Ketmar Darkmore profiler fixes
2017-08-17 Ketmar Darkmore profiling code
2017-08-17 Ketmar Darknew console commands: "r_draw_grid" and "dbg_coldet_grid"
2017-08-17 Ketmar Darkmore profiler code; smoothing values, history
2017-08-17 Ketmar Darkmore profiler code
2017-08-17 Ketmar Darkprofiler
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 fgsfdsflamer projectiles don't push
2017-08-16 fgsfdsdownloading resources...
2017-08-16 Ketmar Darkcompatibility with older FPC
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-08-16 Ketmar Darklight experiments integrated into main tree; use "...
2017-08-16 Ketmar Darkmore map grid code
2017-08-16 Ketmar Darkgrid now works for any map bounding box; collisions...
2017-08-16 Ketmar Darkreplaced "pvs" for lights with grid
2017-08-16 Ketmar Darkremoved "potentially visible panels" code in favor...
2017-08-16 Ketmar Darksimplified grid code (removed alot of pasta); rendering...
2017-08-16 Ketmar Darkgrid: proxy pool (no more segfaults on reloading map...
2017-08-16 Ketmar Darkgrid
2017-08-16 Ketmar Darkoptimized light drawing: process only "possible lit...
2017-08-16 Ketmar Darklight: use proper scissoring instead of clearing the...
2017-08-16 Ketmar Darkshitlight experiment
2017-08-16 Ketmar Darkcosmetix
2017-08-15 Ketmar Darkbuild "visible panels set" before rendering the frame
2017-08-14 Ketmar Dark"--opengl-dump-exts" cli arg fix
2017-08-14 Ketmar Darkautodetect NPOT texture support
2017-08-14 Ketmar Darksome refactoring (sorry, i need it for not-yet-commited...
2017-08-14 binarymasterMenu: Add flamethrower key binds
2017-08-14 binarymasterPlayer: Code formatting only
2017-08-13 fgsfdsfixed segfault in bot ai
2017-08-13 fgsfdsadded network packet dumping
2017-08-13 Ketmar Darkwe should set OpenGL flags before creating game window
2017-08-12 fgsfdsmore flame tweaks
2017-08-12 fgsfdsmore flamer shit again
2017-08-12 fgsfdsmore fucking flamer graphics fixes
2017-08-12 fgsfdsmore fucking flamer fixes
2017-08-12 fgsfdsmore fucking flamer fixes
2017-08-12 fgsfdsmedkits and suit extinguish fire
2017-08-12 fgsfdsmore flamer tweaks
2017-08-12 fgsfdsslightly altered flame behavior
2017-08-12 fgsfdsadded flamer functionality
2017-08-09 binarymasterAdd flamethrower weapon, item and ammo
2017-08-09 binarymasterRefactor: Add global ammo limits
2017-08-09 binarymasterRefactor: High value const for ammo
2017-08-09 binarymasterRefactor: Constants for first and last weapon
2017-08-06 Ketmar DarkIDIOTIC hackfix for weapon cycling (not even sure if...
2017-08-06 Ketmar Darkcosmetic fix in weapon queue updating (for bots, mostly)
2017-08-06 Ketmar Darkfixed bug with weapon updating in network mode (moved...
2017-08-06 Ketmar Darkfixed bug with weapon cycling direction
2017-08-06 Ketmar Darkeven more shit in "give"
2017-08-06 Ketmar Darkmore "give" items; bugfix in weapon switching
2017-08-06 Ketmar Darkno more hacks for sg/ssg and knuckles/chainsaw switches...
2017-08-06 Ketmar Darkif more than one weapon requested, don't select weapon...
2017-08-06 Ketmar Darkslow down weapon switching a little if more than one...
2017-08-06 Ketmar Darknetwork code for weapon queue (and protocol version...
2017-08-06 Ketmar Darkmore "give" cheatcodes
2017-08-06 Ketmar Darkimplemented weapon queue (no network code for it yet)
2017-08-04 binarymasterImagingFormats: Fix undefined result warning
2017-08-04 Ketmar DarkGUI: Key0/Key1 fuckup for P1 strafe
2017-08-04 Ketmar DarkGUI: weapon keybinds now "two-set" too
2017-08-04 Ketmar DarkGUI: "right align" hack; less empty space in "keybind2"
2017-08-04 Ketmar DarkGUI: keybindings menu now contains two keysets on one...
2017-08-04 Ketmar Darkbetter BS handling in keybinding menu (menu items now...
2017-08-04 Ketmar DarkGUI: backspace clears keybinding (sorry, it is Teh...
2017-08-02 fgsfdsupdated enet headers
2017-08-02 fgsfdsfixed player menu titles
2017-08-01 fgsfdsraised protocol
2017-08-01 fgsfdsadd direct weapon switching
2017-08-01 fgsfdsfixed pointer arithmetics; headless uses dummy audio...
2017-08-01 fgsfdsremove scripts from build scripts
2017-07-31 fgsfdsremove scripts
2017-07-30 DeaDDooMERoops, forgot to insert NativUInt scripts
2017-07-30 DeaDDooMERNativeInt -> NativeUInt for pointers
2017-07-30 DeaDDooMERFreeBSD build fixes
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