DEADSOFTWARE

render: use TAnimationState for projectiles
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 3 Jan 2022 19:19:39 +0000 (22:19 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 3 Jan 2022 19:19:39 +0000 (22:19 +0300)
commite575ce001fa1150001a91db8c019f72a5ff48b32
tree8ddac4db89b502c75254748e9dc7cf571fb8f370
parent3af68bc5a306b013ddb2a04c24543b6ec6e288af
render: use TAnimationState for projectiles
src/game/Doom2DF.lpr
src/game/g_textures.pas
src/game/g_weapons.pas
src/game/opengl/r_animations.pas
src/game/opengl/r_render.pas
src/game/opengl/r_weapons.pas