DEADSOFTWARE

86a58f2a0ecfbd6836cbb42369d569accd2a0430
[d2df-editor.git] / src / editor / f_activationtype.lfm
1 object ActivationTypeForm: TActivationTypeForm
2 Left = 231
3 Top = 196
4 BorderIcons = [biSystemMenu]
5 BorderStyle = bsToolWindow
6 Caption = 'Тип активации'
7 ClientHeight = 149
8 ClientWidth = 124
9 Color = clBtnFace
10 Font.Charset = DEFAULT_CHARSET
11 Font.Color = clWindowText
12 Font.Height = -11
13 Font.Name = 'MS Sans Serif'
14 Font.Style = []
15 Position = poScreenCenter
16 PixelsPerInch = 96
17 object cbPlayerCollide: TCheckBox
18 Left = 2
19 Top = 0
20 Width = 97
21 Height = 17
22 Caption = 'Игрок близко'
23 TabOrder = 0
24 end
25 object cbMonsterCollide: TCheckBox
26 Left = 2
27 Top = 16
28 Width = 97
29 Height = 17
30 Caption = 'Монстр близко'
31 TabOrder = 1
32 end
33 object cbPlayerPress: TCheckBox
34 Left = 2
35 Top = 32
36 Width = 97
37 Height = 17
38 Caption = 'Игрок нажал'
39 TabOrder = 2
40 end
41 object bOK: TButton
42 Left = 2
43 Top = 120
44 Width = 121
45 Height = 25
46 Caption = 'OK'
47 Default = True
48 ModalResult = 1
49 TabOrder = 3
50 end
51 object cbMonsterPress: TCheckBox
52 Left = 2
53 Top = 48
54 Width = 97
55 Height = 17
56 Caption = 'Монстр нажал'
57 TabOrder = 4
58 end
59 object cbShot: TCheckBox
60 Left = 2
61 Top = 64
62 Width = 97
63 Height = 17
64 Caption = 'Выстрел'
65 TabOrder = 5
66 end
67 object cbNoMonster: TCheckBox
68 Left = 2
69 Top = 80
70 Width = 97
71 Height = 17
72 Caption = 'Монстров нет'
73 TabOrder = 6
74 end
75 end