diff --git a/core/src/ru/deadsoftware/cavedroid/menu/MenuRenderer.java b/core/src/ru/deadsoftware/cavedroid/menu/MenuRenderer.java
index 2ae84db12d93926e5c2a19207937b9928609fad0..fe1834d2ede6d4db50fdfb81a6ab8325c225011d 100644 (file)
public class MenuRenderer extends Renderer {
- public Array<Button> menuMainBtns;
- public Array<Button> menuNGBtns;
+ public final Array<Button> menuMainBtns;
+ public final Array<Button> menuNGBtns;
public MenuRenderer(int width) {
super(width, width * GameScreen.getHeight() / GameScreen.getWidth());
@Override
public void render() {
- TextureRegion shade = textureRegions.get("shade");
+ TextureRegion background = textureRegions.get("background");
TextureRegion gamelogo = textureRegions.get("gamelogo");
spriter.begin();
for (int x = 0; x <= getWidth() / 16; x++) {
for (int y = 0; y <= getHeight() / 16; y++) {
-// spriter.draw(GameItems.getBlock(3).getTex(), x * 16, y * 16);
- spriter.draw(shade, x * 16, y * 16);
+ spriter.draw(background, x * 16, y * 16);
}
}
spriter.draw(gamelogo, getWidth() / 2 - (float) gamelogo.getRegionWidth() / 2, 8);