diff --git a/core/src/ru/deadsoftware/cavedroid/menu/MenuRenderer.java b/core/src/ru/deadsoftware/cavedroid/menu/MenuRenderer.java
index 212003e74f59938f4c4cfd1288d439a84cd4f12b..28da58e783551f08a5f9d00461685252b01a4fa2 100644 (file)
spriter.begin();
for (int x = 0; x <= getWidth() / 16; x++) {
for (int y = 0; y <= getHeight() / 16; y++) {
- spriter.draw(Assets.blockTex[GameItems.getBlock(3).getTex()], x * 16, y * 16);
+ spriter.draw(GameItems.getBlock(3).getTex(), x * 16, y * 16);
spriter.draw(Assets.shade, x * 16, y * 16);
}
}
- spriter.draw(Assets.gameLogo, getWidth() / 2 - Assets.gameLogo.getWidth() / 2, 8);
+ spriter.draw(Assets.gameLogo, getWidth() / 2 - (float) Assets.gameLogo.getWidth() / 2, 8);
switch (CaveGame.STATE) {
case MENU_MAIN: