val itemIndex = (gameWindowsManager.creativeScrollAmount * GameWindowsConfigs.Creative.itemsInRow +
(xOnGrid.toInt() + yOnGrid.toInt() * GameWindowsConfigs.Creative.itemsInRow))
-
- mobsController.player.inventory.copyInto(
- destination = mobsController.player.inventory,
- destinationOffset = 1,
- startIndex = 0,
- endIndex = mobsController.player.inventory.size - 1
- )
-
val item = gameItemsHolder.getItemFromCreativeInventory(itemIndex)
- mobsController.player.inventory[0] = item.toInventoryItem(amount = item.params.maxStack)
+ mobsController.player.inventory.reverse()
+ mobsController.player.inventory.add(item.toInventoryItem(amount = item.params.maxStack))
+ mobsController.player.inventory.reverse()
+
+ if (mobsController.player.inventory.size > 36) {
+ mobsController.player.inventory.dropLast(mobsController.player.inventory.size - 36)
+ }
}
}
\ No newline at end of file