diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index 66058c4a2c3dfa53e457ba4fd2a83e88c2bb96bd..c18ee5393ce9482fa245a2e246585b268c2cb054 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
+import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+import com.badlogic.gdx.math.Intersector;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.utils.ScissorStack;
import ru.deadsoftware.cavedroid.game.objects.Block;
import ru.deadsoftware.cavedroid.game.objects.Drop;
import ru.deadsoftware.cavedroid.game.objects.DropController;
+import ru.deadsoftware.cavedroid.game.objects.Item;
import ru.deadsoftware.cavedroid.game.world.GameWorld;
import ru.deadsoftware.cavedroid.misc.ControlMode;
import ru.deadsoftware.cavedroid.misc.Renderer;
+import ru.deadsoftware.cavedroid.misc.utils.SpriteUtilsKt;
+import javax.annotation.CheckForNull;
import javax.annotation.Nullable;
import javax.inject.Inject;
-import static ru.deadsoftware.cavedroid.misc.Assets.guiMap;
-import static ru.deadsoftware.cavedroid.misc.Assets.textureRegions;
+import static ru.deadsoftware.cavedroid.misc.Assets.*;
@GameScope
public class GameRenderer extends Renderer {
}
}
+ private Rectangle getShiftedRectRespectfulToViewPort(final Rectangle rect, final float shift) {
+ return new Rectangle(rect.x + shift - getCamX(), rect.y - getCamY(), rect.width, rect.height);
+ }
+
+ @CheckForNull
+ private Rectangle getDrawingRectIfInsideViewport(final Rectangle rectangle) {
+ final Rectangle viewportRect = new Rectangle(0, 0, getWidth(), getHeight());
+
+ final Rectangle notShifted = getShiftedRectRespectfulToViewPort(rectangle, 0);
+ if (Intersector.overlaps(viewportRect, notShifted)) {
+ return notShifted;
+ }
+
+ final Rectangle shiftedLeft = getShiftedRectRespectfulToViewPort(rectangle, -mGameWorld.getWidthPx());
+ if (Intersector.overlaps(viewportRect, shiftedLeft)) {
+ return shiftedLeft;
+ }
+
+ final Rectangle shiftedRight = getShiftedRectRespectfulToViewPort(rectangle, mGameWorld.getWidthPx());
+ if (Intersector.overlaps(viewportRect, shiftedRight)) {
+ return shiftedRight;
+ }
+
+ return null;
+ }
+
private void drawMob(Mob mob, float delta) {
float mobDrawX = mob.getX() - getCamX();
float mobDrawY = mob.getY() - getCamY();
}
private void drawDrop(Drop drop) {
+ if (drop.getId() <= 0) {
+ return;
+ }
+
+ @CheckForNull final Rectangle drawingRect = getDrawingRectIfInsideViewport(drop);
+
+ if (drawingRect == null) {
+ return;
+ }
+
+ final Item item = GameItems.getItem(drop.getId());
+ @CheckForNull final Block block = GameItems.getBlock(GameItems.getItemKey(drop.getId()));
+ @CheckForNull final Sprite sprite = item.isBlock()
+ ? block.getTexture()
+ : item.getSprite();
+
+ if (sprite == null) {
+ return;
+ }
+
+ sprite.setPosition(drawingRect.x, drawingRect.y);
+ sprite.setSize(drawingRect.width, drawingRect.height);
+ sprite.draw(spriter);
}
@SuppressWarnings("IntegerDivisionInFloatingPointContext")