diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index b555f6bde14fc927d6e4de3d965de81bdf5a9887..09878f501d1224304633243a69b80fafc0fe34bc 100644 (file)
@GameScope
public class GameRenderer extends Renderer {
+ private static final String TAG = "GameRenderer";
+
private final MainConfig mMainConfig;
private final GameInput mGameInput;
private final GameWorld mGameWorld;
if (mGameInput.getBlockDamage() > 0) {
int index = 10 * mGameInput.getBlockDamage() / GameItems.getBlock(bl).getHp();
String key = "break_" + index;
+
+ if (index > 10 || index < 0) {
+ return;
+ }
+
spriter.draw(textureRegions.get(key), mGameInput.getCurX() * 16 - getCamX(),
mGameInput.getCurY() * 16 - getCamY());
}