diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java
index d018b3e35b6817955f6f0e529c65e349643be323..8ceb7cf80acaa2f65602d6b71bf8c17b184cbe35 100644 (file)
mobs.add(new Pig(i * 256, 196 * 16));
}
physics = new GamePhysics();
- if (CaveGame.TOUCH) {
- renderer = new GameRenderer(320,
- 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
- } else {
- ctrlMode = 1;
- renderer = new GameRenderer(480,
- 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
- }
+
+ int scale = CaveGame.TOUCH ? 320 : 480;
+ if (CaveGame.TOUCH) ctrlMode = 1;
+ renderer = new GameRenderer(scale, scale * GameScreen.getHeight() / GameScreen.getWidth());
+
maxCreativeScroll = GameItems.getItemsSize() / 8;
createFluidThread();