diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java
index 60be6ebb4d395b1a46ac71b70dc43fad880db34f..245f0dc5d1d322728e6bf1810ea6986a561916ff 100644 (file)
package ru.deadsoftware.cavedroid.game;
-import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.Disposable;
import ru.deadsoftware.cavedroid.CaveGame;
import ru.deadsoftware.cavedroid.GameScreen;
transient GamePhysics physics;
public ControlMode controlMode;
- public Player player;
- public ArrayList<Mob> mobs;
- ArrayList<Drop> drops;
+ public final Player player;
+ public final ArrayList<Mob> mobs;
+ final ArrayList<Drop> drops;
public void resetRenderer() {
int scale = CaveGame.TOUCH ? 320 : 480;