diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java
index bd0e5bb1dcd90f2788e7b2bd15f47ac9da3fed3e..b6f84ecd42be2c7f20ee76e654e6088c67e14cdb 100644 (file)
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.utils.ArrayMap;
-import com.badlogic.gdx.utils.JsonReader;
import com.badlogic.gdx.utils.JsonValue;
import ru.deadsoftware.cavedroid.game.objects.Block;
import ru.deadsoftware.cavedroid.game.objects.Item;
+import ru.deadsoftware.cavedroid.misc.Assets;
import java.util.HashMap;
public class GameItems {
- private static HashMap<String, Integer> blocksIds = new HashMap<>();
- private static HashMap<String, Integer> itemsIds = new HashMap<>();
+ private static final HashMap<String, Integer> blocksIds = new HashMap<>();
+ private static final HashMap<String, Integer> itemsIds = new HashMap<>();
- private static ArrayMap<String, Block> blocks = new ArrayMap<>();
- private static ArrayMap<String, Item> items = new ArrayMap<>();
+ private static final ArrayMap<String, Block> blocks = new ArrayMap<>();
+ private static final ArrayMap<String, Item> items = new ArrayMap<>();
- public static boolean isFluid(int id) {
+ static boolean isFluid(int id) {
return getBlock(id).isFluid();
}
- public static boolean isWater(int id) {
+ static boolean isWater(int id) {
return getBlock(id).getMeta().equals("water");
}
- public static boolean isLava(int id) {
+ static boolean isLava(int id) {
return getBlock(id).getMeta().equals("lava");
}
- public static boolean isSlab(int id) {
+ static boolean isSlab(int id) {
return getBlock(id).getMeta().equals("slab");
}
- public static Block getBlock(int id) {
+ static boolean fluidCanFlowThere(int thisId, int thatId) {
+ return thatId == 0 || (!getBlock(thatId).hasCollision() && !isFluid(thatId)) ||
+ (isWater(thisId) && isWater(thatId) && thisId < thatId) ||
+ (isLava(thisId) && isLava(thatId) && thisId < thatId);
+ }
+
+ static Block getBlock(int id) {
return blocks.getValueAt(id);
}
- public static Item getItem(int id) {
+ static Item getItem(int id) {
return items.getValueAt(id);
}
- public static Block getBlock(String key) {
+ static Block getBlock(String key) {
return blocks.getValueAt(blocksIds.get(key));
}
- public static Item getItem(String key) {
+ static Item getItem(String key) {
return items.getValueAt(itemsIds.get(key));
}
- public static int getBlockId(String key) {
+ static int getBlockId(String key) {
return blocksIds.get(key);
}
- public static int getItemId(String key) {
+ static int getItemId(String key) {
return itemsIds.get(key);
}
- public static String getBlockKey(int id) {
+ static String getBlockKey(int id) {
return blocks.getKeyAt(id);
}
- public static String getItemKey(int id) {
+ static String getItemKey(int id) {
return items.getKeyAt(id);
}
- public static int getBlockIdByItemId(int id) {
+ static int getBlockIdByItemId(int id) {
return getBlockId(items.getKeyAt(id));
}
- public static int getBlocksSize() {
+ static int getBlocksSize() {
return blocks.size;
}
- public static int getItemsSize() {
+ static int getItemsSize() {
return items.size;
}
- public static Sprite getBlockTex(int id) {
+ static Sprite getBlockTex(int id) {
return getBlock(id).getTex();
}
- public static Sprite getItemTex(int id) {
+ static Sprite getItemTex(int id) {
if (items.getValueAt(id).getType().equals("block")) return getBlockTex(id);
else return getItem(id).getTex();
}
public static void load() {
- JsonValue json = new JsonReader().parse(Gdx.files.internal("game_items.json"));
- JsonValue block = json.child.child;
- JsonValue item = json.child.next.child;
- while (block != null) {
- String key = block.name;
- int left = (block.has("left") ? block.getInt("left") : 0);
- int right = (block.has("right") ? block.getInt("right") : 0);
- int top = (block.has("top") ? block.getInt("top") : 0);
- int bottom = (block.has("bottom") ? block.getInt("bottom") : 0);
- int hp = (block.has("hp") ? block.getInt("hp") : -1);
- String drop = (block.has("drop") ? block.getString("drop") : key);
- boolean collision = (!block.has("collision") || block.getBoolean("collision"));
- boolean background = (block.has("background") && block.getBoolean("background"));
- boolean transparent = !(!block.has("collision") || block.getBoolean("collision"));
- boolean blockRequired = (block.has("block_required") && block.getBoolean("block_required"));
- boolean fluid = (block.has("fluid") && block.getBoolean("fluid"));
- String meta = (block.has("meta") ? block.getString("meta") : "");
- String texture = (block.has("texture") ? block.getString("texture") : key);
+ JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json"));
+ for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) {
+ String key = block.name();
+ int left = Assets.getIntFromJson(block, "left", 0);
+ int right = Assets.getIntFromJson(block, "right", 0);
+ int top = Assets.getIntFromJson(block, "top", 0);
+ int bottom = Assets.getIntFromJson(block, "bottom", 0);
+ int hp = Assets.getIntFromJson(block, "hp", -1);
+ boolean coll = Assets.getBooleanFromJson(block, "collision", true);
+ boolean bg = Assets.getBooleanFromJson(block, "background", false);
+ boolean tp = Assets.getBooleanFromJson(block, "transparent", false);
+ boolean br = Assets.getBooleanFromJson(block, "block_required", false);
+ boolean fluid = Assets.getBooleanFromJson(block, "fluid", false);
+ String drop = Assets.getStringFromJson(block, "drop", key);
+ String meta = Assets.getStringFromJson(block, "meta", "");
+ String tex = Assets.getStringFromJson(block, "texture", key);
+ Sprite sprite = tex.equals("none") ? null :
+ new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png")));
+ Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite);
blocksIds.put(key, blocks.size);
- blocks.put(key, new Block(left, top, right, bottom, hp, drop, collision,
- background, transparent, blockRequired, fluid, meta,
- key.equals("none") ? null :
- new Sprite(new Texture(Gdx.files.internal("textures/" + texture + ".png")))));
- block = block.next();
+ blocks.put(key, newBlock);
}
- while (item != null) {
- String key = item.name;
- String name = (item.has("name") ? item.getString("name") : key);
- String type = (item.has("type") ? item.getString("type") : "item");
- String texture = (item.has("texture") ? item.getString("texture") : key);
+ for (JsonValue item = json.get("items").child(); item != null; item = item.next()) {
+ String key = item.name();
+ String name = Assets.getStringFromJson(item, "name", key);
+ String type = Assets.getStringFromJson(item, "type", "item");
+ String texture = Assets.getStringFromJson(item, "texture", key);
+ Sprite sprite = type.equals("block") ? null :
+ new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png")));
itemsIds.put(key, items.size);
- items.put(key, new Item(name, type, type.equals("block") ? null :
- new Sprite(new Texture(Gdx.files.internal("textures/" + texture + ".png")))));
- item = item.next();
+ items.put(key, new Item(name, type, sprite));
}
}