diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java
index eeeeb115da03fad2112abe5b96682373251d083f..8392efdb786602ca0e874d11ce185895ca74c494 100644 (file)
import com.badlogic.gdx.utils.ArrayMap;
import com.badlogic.gdx.utils.GdxRuntimeException;
import com.badlogic.gdx.utils.JsonValue;
-import ru.deadsoftware.cavedroid.game.objects.Block;
+import ru.deadsoftware.cavedroid.game.model.block.*;
import ru.deadsoftware.cavedroid.game.objects.Item;
import ru.deadsoftware.cavedroid.misc.Assets;
import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
return isWater(getBlock(id));
}
+ @Deprecated
public static boolean isWater(Block block) {
- return block.getMeta().equals("water");
+ return block instanceof Block.Water;
}
+ @Deprecated
public static boolean isLava(int id) {
return isLava(getBlock(id));
}
+ @Deprecated
public static boolean isLava(Block block) {
- return block.getMeta().equals("lava");
+ return block instanceof Block.Lava;
}
+ @Deprecated
public static boolean isSlab(int id) {
- return getBlock(id).getMeta().equals("slab");
+ return getBlock(id) instanceof Block.Slab;
}
public static boolean fluidCanFlowThere(int thisId, int thatId) {
public static void load(AssetLoader assetLoader) {
JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/game_items.json"));
- TreeSet<Block> blocksSet = new TreeSet<>(Comparator.comparingInt(Block::getId));
+ TreeSet<Block> blocksSet = new TreeSet<>(Comparator.comparingInt(a -> a.getParams().getId()));
TreeSet<Item> itemsSet = new TreeSet<>(Comparator.comparingInt(Item::getId));
boolean animated = Assets.getBooleanFromJson(block, "animated", false);
int frames = Assets.getIntFromJson(block, "frames", 0);
int id = Assets.getIntFromJson(block, "id", count);
+ int dropCount = Assets.getIntFromJson(block, "drop_count", 1);
String fullBlock = Assets.getStringFromJson(block, "full_block", null);
blocksIds.put(key, id);
count++;
}
- Block newBlock = new Block(
+ BlockMargins collMargins = new BlockMargins(left, top, right, bottom);
+ BlockMargins spriteMargins = new BlockMargins(clipX, clipY, clipWidth, clipHeight);
+ BlockDropInfo dropInfo = new BlockDropInfo(drop, dropCount);
+ BlockAnimationInfo animInfo = null;
+ if (animated) {
+ animInfo = new BlockAnimationInfo(frames);
+ }
+
+ CommonBlockParams params = new CommonBlockParams(
id,
key,
- left,
- top,
- right,
- bottom,
+ collMargins,
hp,
- drop,
+ dropInfo,
collision,
background,
transparent,
requiresBlock,
- fluid,
- meta,
+ animInfo,
texture,
- animated,
- frames,
- clipX,
- clipY,
- clipWidth,
- clipHeight,
- fullBlock
+ spriteMargins
);
+
+ Block newBlock = switch (meta) {
+ case "water" -> new Block.Water(params, 5);
+ case "lava" -> new Block.Lava(params, 5);
+ case "slab" -> new Block.Slab(params, fullBlock);
+ default -> new Block.Normal(params);
+ };
+
+ newBlock.initialize();
blocksSet.add(newBlock);
} catch (GdxRuntimeException e) {
Gdx.app.error(TAG, e.getMessage());
}
}
- blocksSet.forEach((block -> blocks.put(block.getKey(), block)));
+ blocksSet.forEach((block -> blocks.put(block.getParams().getKey(), block)));
itemsSet.forEach((item -> items.put(item.getKey(), item)));
}