DEADSOFTWARE

Rename GameState.java -> AppState.java
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / menu / MenuRenderer.java
index 482db61499fe5b5e1b6a902c14f65a944526e09b..aa2897db09265c1471b64578ba6cf7c4063ee0b7 100644 (file)
@@ -3,6 +3,7 @@ package ru.deadsoftware.cavecraft.menu;
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.utils.Array;
 import ru.deadsoftware.cavecraft.*;
+import ru.deadsoftware.cavecraft.AppState;
 import ru.deadsoftware.cavecraft.menu.objects.Button;
 
 public class MenuRenderer extends Renderer {
@@ -18,7 +19,7 @@ public class MenuRenderer extends Renderer {
 
     public void buttonClicked(Button button) {
         if (button.getLabel().toLowerCase().equals("play")) {
-            CaveGame.STATE = GameState.RESTART;
+            CaveGame.STATE = AppState.GOTO_GAME;
         } else if (button.getLabel().toLowerCase().equals("quit")) {
             Gdx.app.exit();
         }
@@ -37,8 +38,7 @@ public class MenuRenderer extends Renderer {
         spriteBatch.begin();
         for (int x=0; x<=getWidth()/16; x++)
             for (int y=0; y<=getHeight()/16; y++) {
-                if (y == 0) spriteBatch.draw(Items.BLOCKS.get("grass").getTexture(), x * 16, y * 16);
-                    else spriteBatch.draw(Items.BLOCKS.get("dirt").getTexture(), x * 16, y * 16);
+                spriteBatch.draw(Items.BLOCKS.get("dirt").getTexture(), x * 16, y * 16);
                 spriteBatch.draw(Assets.shade,x*16,y*16);
             }
         spriteBatch.draw(Assets.gameLogo, getWidth()/2-Assets.gameLogo.getWidth()/2, 0);