diff --git a/core/src/ru/deadsoftware/cavecraft/game/mobs/Pig.java b/core/src/ru/deadsoftware/cavecraft/game/mobs/Pig.java
index 0fa08bd2a6c928ba3b049ea73e1e5bad73dd3f07..1dd9f9a2a659d46afb80f1fbf9e56fe99cd679f3 100644 (file)
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.MathUtils;
-import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import ru.deadsoftware.cavecraft.misc.Assets;
public class Pig extends Mob {
- public Pig(int x, int y) {
- dir = MathUtils.random(1);
- position = new Vector2(x, y);
- moveX = new Vector2(-1 + dir * 2, 0);
- moveY = new Vector2(0, 0);
- width = 25;
- height = 18;
- canJump = false;
- dead = false;
+ public Pig(float x, float y) {
+ super(x, y, 25, 18, MathUtils.random(1));
+ mov = new Vector2(-1 + getDir() * 2, 0);
}
@Override
public void changeDir() {
- dir = -dir + 1;
- moveX.set(-1 + 2 * dir, 0);
+ switchDir();
+ mov.x = -1 + 2 * getDir();
}
@Override
public void ai() {
if (MathUtils.randomBoolean(.0025f)) changeDir();
else if (MathUtils.randomBoolean(.0025f)) {
- if (moveX.x != 0f) moveX.setZero();
- else moveX.set(-1 + 2 * dir, 0);
+ if (mov.x != 0f) mov.x = 0;
+ else mov.x = -1 + 2 * getDir();
}
- if (moveX.x != 0f) animation += ANIM_SPEED;
- else animation = 0;
- if (animation >= 60 || animation <= -60) {
- ANIM_SPEED = -ANIM_SPEED;
+ if (mov.x != 0f) anim += animDelta;
+ else anim = 0;
+ if (anim >= 60 || anim <= -60) {
+ animDelta = -animDelta;
}
}
@Override
public void draw(SpriteBatch spriteBatch, float x, float y) {
- Assets.pigSprite[0][1].setRotation(animation);
- Assets.pigSprite[1][1].setRotation(-animation);
+ Assets.pigSprite[0][1].setRotation(anim);
+ Assets.pigSprite[1][1].setRotation(-anim);
//back legs
- Assets.pigSprite[1][1].setPosition(x - 4 + (9 - dir * 9), y + 6);
+ Assets.pigSprite[1][1].setPosition(x - 4 + (9 - getDir() * 9), y + 6);
Assets.pigSprite[1][1].draw(spriteBatch);
- Assets.pigSprite[1][1].setPosition(x + 17 - (9 * dir), y + 6);
+ Assets.pigSprite[1][1].setPosition(x + 17 - (9 * getDir()), y + 6);
Assets.pigSprite[1][1].draw(spriteBatch);
//front legs
- Assets.pigSprite[0][1].setPosition(x - 4 + (9 - dir * 9), y + 6);
+ Assets.pigSprite[0][1].setPosition(x - 4 + (9 - getDir() * 9), y + 6);
Assets.pigSprite[0][1].draw(spriteBatch);
- Assets.pigSprite[0][1].setPosition(x + 17 - (9 * dir), y + 6);
+ Assets.pigSprite[0][1].setPosition(x + 17 - (9 * getDir()), y + 6);
Assets.pigSprite[0][1].draw(spriteBatch);
//head & body
- spriteBatch.draw(Assets.pigSprite[dir][0], x, y);
- }
-
- @Override
- public Rectangle getRect() {
- return new Rectangle(position.x, position.y, width, height);
+ spriteBatch.draw(Assets.pigSprite[getDir()][0], x, y);
}
@Override