DEADSOFTWARE

Add pigs
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / mobs / Mob.java
index e0ff0e2afc125d7be02029661ff242068197e669..c52e78ff47dac0b895b4586182375464027d0f72 100644 (file)
@@ -3,16 +3,27 @@ package ru.deadsoftware.cavecraft.game.mobs;
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.badlogic.gdx.math.Rectangle;
 import com.badlogic.gdx.math.Vector2;
+import com.badlogic.gdx.utils.Array;
+import ru.deadsoftware.cavecraft.Assets;
 
 public abstract class Mob {
 
     public static int ANIM_SPEED = 6;
-
+    public static int ANIMATION = 0;
     public Vector2 position;
     public Vector2 moveX, moveY;
-    public int width, height, dir, animation, anim_d;
+    public int width, height, dir;
     public boolean canJump;
 
+    public static void animateMobs() {
+        Assets.pigSprite[0][1].setRotation(ANIMATION);
+        Assets.pigSprite[1][1].setRotation(-ANIMATION);
+        ANIMATION+=ANIM_SPEED;
+        if (ANIMATION>=60 || ANIMATION<=-60) {
+            ANIM_SPEED = -ANIM_SPEED;
+        }
+    }
+
     public abstract void ai();
     public abstract void draw(SpriteBatch spriteBatch, float x, float y);
     public abstract Rectangle getRect();