diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java
index 42050e2fb2d1b06f5bf5a24d888f7ef6f76e2e0b..88f435b78631f11c1296087bd6b697ca29989d61 100644 (file)
}
}
+ private void placeSlab(int x, int y, int value) {
+ switch (value) {
+ case 51:
+ setForeMap(x, y, 52);
+ break;
+ case 53:
+ setForeMap(x, y, 21);
+ break;
+ case 54:
+ setForeMap(x, y, 5);
+ break;
+ case 55:
+ setForeMap(x, y, 4);
+ break;
+ case 56:
+ setForeMap(x, y, 28);
+ break;
+ case 58:
+ setForeMap(x, y, 57);
+ break;
+ }
+ }
+
public void placeToForeground(int x, int y, int value) {
if (getForeMap(x,y) == 0 || value == 0 || !Items.BLOCKS.getValueAt(getForeMap(x, y)).collision) {
setForeMap(x, y, value);
- GameProc.UPD_X = x-8;
- GameProc.UPD_Y = y-8;
- GameProc.DO_UPD = true;
+ } else if (Items.isSlab(value) && getForeMap(x, y) == value) {
+ placeSlab(x, y, value);
}
+ GameProc.UPD_X = x-8;
+ GameProc.UPD_Y = y-8;
+ GameProc.DO_UPD = true;
}
public void placeToBackground(int x, int y, int value) {