diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java
index 064eca58ffa72052a0b6afd0695aea1772c159c2..7885d2e8ea4bf98d5d18a3e237d3b100e950e490 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
-import ru.deadsoftware.cavecraft.Items;
public class GameWorld {
- private final int WIDTH, HEIGHT;
+ private int WIDTH, HEIGHT;
private int[][] foreMap;
private int[][] backMap;
- public GameWorld(int w, int h) {
- WIDTH = w;
- HEIGHT = h;
- WorldGen.genWorld(WIDTH,HEIGHT);
- foreMap = WorldGen.getForeMap();
- backMap = WorldGen.getBackMap();
- WorldGen.clear();
- }
-
public int getWidth() {
return WIDTH;
}
return HEIGHT;
}
+ public int[][] getFullForeMap() {
+ return foreMap;
+ }
+
+ public int[][] getFullBackMap() {
+ return backMap;
+ }
+
public int getForeMap(int x, int y) {
int map = 0;
try {
- if (x<0) {
- x = x % (getWidth());
- x = getWidth()- Math.abs(x);
- } else if (x>0) {
- x = x % (getWidth());
- }
+ x = x%getWidth();
+ if (x<0) x=getWidth()-Math.abs(x);
map = foreMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld",e.toString());
public void setForeMap(int x, int y, int value) {
try {
- if (x<0) {
- x = x % (getWidth());
- x = getWidth()- Math.abs(x);
- } else if (x>0) {
- x = x % (getWidth());
- }
+ x = x%getWidth();
+ if (x<0) x=getWidth()-Math.abs(x);
foreMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld", e.toString());
public int getBackMap(int x, int y) {
int map = 0;
try {
- if (x<0) {
- x = x % (getWidth());
- x = getWidth()- Math.abs(x);
- } else if (x>0) {
- x = x % (getWidth());
- }
+ x = x%getWidth();
+ if (x<0) x=getWidth()-Math.abs(x);
map = backMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld",e.toString());
public void setBackMap(int x, int y, int value) {
try {
- if (x<0) {
- x = x % (getWidth());
- x = getWidth()- Math.abs(x);
- } else if (x>0) {
- x = x % (getWidth());
- }
+ x = x%getWidth();
+ if (x<0) x=getWidth()-Math.abs(x);
backMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
Gdx.app.error("GameWorld", e.toString());
}
}
- public Vector2 getSpawnPoint(int x) {
- int y=0;
+ public Vector2 getSpawnPoint() {
+ int x=0,y=0;
while (true) {
y++;
if (getForeMap(x,y)>0 && Items.BLOCKS.getValueAt(getForeMap(x,y)).collision) break;
return new Vector2(x,y);
}
+ public void generate(int w, int h) {
+ WIDTH = w;
+ HEIGHT = h;
+ WorldGen.genWorld(WIDTH,HEIGHT);
+ foreMap = WorldGen.getForeMap();
+ backMap = WorldGen.getBackMap();
+ WorldGen.clear();
+ }
+
+ public void setMaps(int[][] foreMap, int[][] backMap) {
+ this.foreMap = foreMap.clone();
+ this.backMap = backMap.clone();
+ WIDTH = foreMap.length;
+ HEIGHT = foreMap[0].length;
+ }
+
}