diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameSaver.java b/core/src/ru/deadsoftware/cavecraft/game/GameSaver.java
index c4e13a640a737ec58b8bf1a1a9bb6c425a42c2c5..5f8743dc8710a3f054b597fea29a9be5a19e6538 100644 (file)
out.write(intToBytes(VERSION));
out.write(intToBytes(width));
out.write(intToBytes(height));
- for (int y = 0; y < map[0].length; y++) {
+ for (int y = 0; y < height; y++) {
bl = map[0][y];
rl = 0;
- for (int x = 0; x < map.length; x++) {
+ for (int x = 0; x < width; x++) {
if (map[x][y] != bl) {
out.write(intToBytes(rl));
out.write(intToBytes(bl));
loadMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/foremap.sav")),
loadMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/backmap.sav"))
);
- gameProc.physics = new GamePhysics(gameProc);
+ gameProc.physics = new GamePhysics();
gameProc.resetRenderer();
} catch (Exception e) {
Gdx.app.error("GameSaver", e.getMessage(), e);