DEADSOFTWARE

One GameProc object for everything
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameSaver.java
index 00d91bf3b4ec9f50860cdcbb1969c44c8dbc5f64..5f8743dc8710a3f054b597fea29a9be5a19e6538 100644 (file)
@@ -78,7 +78,7 @@ public class GameSaver {
                     loadMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/foremap.sav")),
                     loadMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/backmap.sav"))
             );
-            gameProc.physics = new GamePhysics(gameProc);
+            gameProc.physics = new GamePhysics();
             gameProc.resetRenderer();
         } catch (Exception e) {
             Gdx.app.error("GameSaver", e.getMessage(), e);