DEADSOFTWARE

Fix bugs
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameRenderer.java
index d104b2f2056a873d781118decc40d4b0867be7d6..b8b53249be9296363957889c991ae7bf377f5a80 100644 (file)
@@ -220,12 +220,6 @@ public class GameRenderer {
         }
         spriteBatch.end();
 
-        shapeRenderer.begin(ShapeRenderer.ShapeType.Line);
-        shapeRenderer.setColor(Color.ORANGE);
-        shapeRenderer.line(0-camera.position.x, 128*16-camera.position.y,
-                gameProc.world.getWidth()*16-camera.position.x, 128*16-camera.position.y);
-        shapeRenderer.end();
-
         if (CaveGame.TOUCH) {
             spriteBatch.begin();
             drawTouchGui();
@@ -237,7 +231,7 @@ public class GameRenderer {
         drawString("CaveCraft "+CaveGame.VERSION, 0, 0);
         drawString("FPS: "+GameScreen.FPS, 0, 20);
         drawString("X: "+(int)(gameProc.player.position.x/16), 0, 40);
-        drawString("Y: "+(int)(gameProc.player.position.y/16), 0, 60);
+        drawString("Y: "+(gameProc.world.getHeight()-(int)(gameProc.player.position.y/16)), 0, 60);
         drawString("Seed: "+WorldGen.getSeed(), 0, 80);
         drawString("Mobs: "+gameProc.mobs.size, 0, 100);
         fontBatch.end();