DEADSOFTWARE

Move misc classes
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameRenderer.java
index a1a4c66bd93cd9a6489f0a545929d8fce1fab475..7f693c4b20f587776da84664e021bb7d9385ebc2 100644 (file)
@@ -2,15 +2,14 @@ package ru.deadsoftware.cavecraft.game;
 
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.graphics.GL20;
-import com.badlogic.gdx.graphics.OrthographicCamera;
-import com.badlogic.gdx.graphics.g2d.SpriteBatch;
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
 import com.badlogic.gdx.math.Vector2;
-import ru.deadsoftware.cavecraft.*;
+import ru.deadsoftware.cavecraft.misc.Assets;
+import ru.deadsoftware.cavecraft.CaveGame;
+import ru.deadsoftware.cavecraft.misc.Renderer;
 import ru.deadsoftware.cavecraft.game.mobs.Mob;
 import ru.deadsoftware.cavecraft.game.objects.Player;
 
-public class GameRenderer extends Renderer{
+public class GameRenderer extends Renderer {
 
     private GameProc gameProc;
 
@@ -184,14 +183,6 @@ public class GameRenderer extends Renderer{
 
         if (CaveGame.TOUCH) drawTouchGui();
 
-        setFontColor(255,255,255);
-        drawString("CaveCraft "+CaveGame.VERSION, 0, 0);
-        drawString("FPS: "+GameScreen.FPS, 0, 12);
-        drawString("X: "+(int)(gameProc.player.position.x/16), 0, 24);
-        drawString("Y: "+(gameProc.world.getHeight()-(int)(gameProc.player.position.y/16)), 0, 36);
-        drawString("Seed: "+WorldGen.getSeed(), 0, 48);
-        drawString("Mobs: "+gameProc.mobs.size, 0, 60);
-
         spriteBatch.end();
     }