diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java
index 648e785e8d07a96c9de6728124be0bcaac3013a8..38c79f1641b3e335ab2838ba80a873d58998fa03 100644 (file)
if (maxY>gameProc.world.getHeight()) maxY = gameProc.world.getHeight();
for (int y=minY; y<maxY; y++) {
for (int x=minX; x<maxX; x++) {
- if (gameProc.world.getForeMap(x,y)>0) {
+ if (gameProc.world.getForeMap(x,y)>0 && !Items.BLOCKS.getValueAt(gameProc.world.getForeMap(x,y)).background) {
spriteBatch.draw(
Assets.blockTextures[Items.BLOCKS.getValueAt(gameProc.world.getForeMap(x,y)).getTexture()],
x * 16 - camera.position.x,y * 16 - camera.position.y);