DEADSOFTWARE

TP player when crossing world's edge
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameRenderer.java
index 944093826043bbd51204107b89fabddd04e193c9..009d9b75765768e7a793daec3228a0230f7a4d09 100644 (file)
@@ -92,8 +92,12 @@ public class GameRenderer {
     }
 
     private void drawMob(Mob mob) {
+        mob.draw(spriteBatch,
+                mob.position.x-camera.position.x-gameProc.world.getWidth()*16, mob.position.y-camera.position.y);
         mob.draw(spriteBatch,
                 mob.position.x-camera.position.x, mob.position.y-camera.position.y);
+        mob.draw(spriteBatch,
+                mob.position.x-camera.position.x+gameProc.world.getWidth()*16, mob.position.y-camera.position.y);
     }
 
     private void drawPlayer(Player pl) {