diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 14b7015c4d0ba5eb4878cbc937be35044e4685b7..da028621decbfd3cd09fde9ec7549744993944f6 100644 (file)
public int touchDownBtn;
public long touchDownTime;
public int touchDownBtn;
public long touchDownTime;
- public GameProc() {
+ public GameProc(int gameMode) {
world = new GameWorld();
world.generate(1024, 256);
world = new GameWorld();
world.generate(1024, 256);
- player = new Player(world.getSpawnPoint());
+ player = new Player(world.getSpawnPoint(), gameMode);
drops = new ArrayList<Drop>();
mobs = new ArrayList<Mob>();
for (int i = 0; i < 16; i++) {
drops = new ArrayList<Drop>();
mobs = new ArrayList<Mob>();
for (int i = 0; i < 16; i++) {
if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) {
if ((world.getForeMap(curX, curY) > 0 && GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) ||
world.getBackMap(curX, curY) > 0 && GameItems.getBlock(world.getBackMap(curX, curY)).getHp() >= 0) {
if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) {
if ((world.getForeMap(curX, curY) > 0 && GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) ||
world.getBackMap(curX, curY) > 0 && GameItems.getBlock(world.getBackMap(curX, curY)).getHp() >= 0) {
- blockDmg++;
- if (world.getForeMap(curX, curY) > 0) {
- if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) {
- world.destroyForeMap(curX, curY, this);
- blockDmg = 0;
- }
- } else if (world.getBackMap(curX, curY) > 0) {
- if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) {
- world.destroyBackMap(curX, curY, this);
- blockDmg = 0;
+ if (player.gameMode == 0) {
+ blockDmg++;
+ if (world.getForeMap(curX, curY) > 0) {
+ if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) {
+ world.destroyForeMap(curX, curY, this);
+ blockDmg = 0;
+ }
+ } else if (world.getBackMap(curX, curY) > 0) {
+ if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) {
+ world.destroyBackMap(curX, curY, this);
+ blockDmg = 0;
+ }
}
}
+ } else {
+ if (world.getForeMap(curX, curY) > 0) world.setForeMap(curX, curY, 0);
+ else if (world.getBackMap(curX, curY) > 0) world.setBackMap(curX, curY, 0);
+ isTouchDown = false;
}
}
}
}
}
}