diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 6a2bf046b8c52061885a680e7454d42f1cbd6418..6c532ace6a77c6a6537d7b5b0196f44c3e7d08fc 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
-import com.badlogic.gdx.math.RandomXS128;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.TimeUtils;
import ru.deadsoftware.cavecraft.*;
physics = new GamePhysics(this);
player = new Player(world.getSpawnPoint());
mobs = new Array<Mob>();
- for (int i=0; i<1024/64; i++) {
- mobs.add(new Pig(i*16*64, 0, world));
+ for (int i=0; i<world.getWidth(); i+=64) {
+ mobs.add(new Pig(i*16, 0, world));
}
if (!CaveGame.TOUCH) ctrlMode = 1;
}
}
private void moveCursor() {
- if (ctrlMode==0) {
+ if (ctrlMode==0 && CaveGame.TOUCH) {
if (player.canJump) {
cursorX = (int) (player.position.x + player.texWidth / 2) / 16;
if (player.dir == 0) cursorX--;
(renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)/16;
cursorY = (int)(Gdx.input.getY()*
(renderer.camera.viewportHeight/GameScreen.getHeight())+renderer.camera.position.y)/16;
+ if ((Gdx.input.getX()*
+ (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0)
+ cursorX--;
}
}
private void checkCursorBounds() {
- if (cursorX < 0) cursorX = 0;
- if (cursorX >= world.getWidth()) cursorX = world.getWidth()-1;
if (cursorY < 0) cursorY = 0;
if (cursorY >= world.getHeight()) cursorY = world.getHeight()-1;
if (cursorX<(player.position.x+player.texWidth/2)/16)