diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index ce88856ca4d4c086c93a92464e5b5525ab7eb323..5ba62a2e1307fc7dd16e0169dc0624960ce46217 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.utils.TimeUtils;
-import ru.deadsoftware.cavecraft.*;
+import ru.deadsoftware.cavecraft.CaveGame;
+import ru.deadsoftware.cavecraft.GameScreen;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.mobs.Pig;
import ru.deadsoftware.cavecraft.game.objects.Player;
public int cursorX, cursorY;
public int invSlot;
public int ctrlMode;
+ public int creativeScroll, maxCreativeScroll;
public boolean isTouchDown, isKeyDown;
public int touchDownX, touchDownY, keyDownCode;
mobs.add(new Pig(i*256, 196*16));
}
physics = new GamePhysics(this);
- if (!CaveGame.TOUCH) ctrlMode = 1;
if (CaveGame.TOUCH) {
renderer = new GameRenderer(this,320,
320*((float)GameScreen.getHeight()/GameScreen.getWidth()));
} else {
+ ctrlMode = 1;
renderer = new GameRenderer(this,480,
480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
}
+ maxCreativeScroll = Items.BLOCKS.size/40;
GameSaver.save(this);
}
if (touchDownButton== Input.Buttons.RIGHT) {
world.placeToBackground(cursorX, cursorY,
player.inventory[invSlot]);
- } else if (touchDownButton==Input.Buttons.LEFT &&
- touchDownY< Assets.invBar.getRegionHeight() &&
+ } else if (touchDownY< Assets.invBar.getRegionHeight() &&
touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
CaveGame.STATE = AppState.GAME_CREATIVE_INV;