DEADSOFTWARE

Better spawn point pick
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameProc.java
index fd6d0fe748622debb40ff4f5db865388c57f36f8..0e3993d8a4caf0018cd28e9e5e5279d1e8ad3b74 100644 (file)
@@ -1,5 +1,6 @@
 package ru.deadsoftware.cavecraft.game;
 
+import com.badlogic.gdx.math.RandomXS128;
 import com.badlogic.gdx.utils.Array;
 import com.badlogic.gdx.utils.TimeUtils;
 import ru.deadsoftware.cavecraft.game.mobs.Human;
@@ -27,10 +28,10 @@ public class GameProc {
     public long touchDownTime;
 
     public GameProc() {
-        world = new GameWorld(512,256);
+        world = new GameWorld(4096,256);
         renderer = new GameRenderer(this);
         physics = new GamePhysics(this);
-        player = new Player();
+        player = new Player(world.getSpawnPoint());
         mobs = new Array<Mob>();
 
     }