DEADSOFTWARE

Add item in player's hand
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GamePhysics.java
index 244875d9adecb9fbb33c8e2e4882982d5aa01b76..fdf1206371935e23a848428fca23f3d594c61b33 100644 (file)
@@ -29,11 +29,11 @@ public class GamePhysics {
         switch (dir) {
             case 0:
                 bl = gameProc.world.getForeMap((int)((rect.x-8)/16),(int)((rect.y+rect.height-8)/16));
-                if (checkColl(new Rectangle(rect.x+rect.width/2, rect.y-18, rect.width, rect.height))) bl=0;
+                if (checkColl(new Rectangle(rect.x-8, rect.y-18, rect.width, rect.height))) bl=0;
                 break;
             case 1:
                 bl = gameProc.world.getForeMap((int)((rect.x+rect.width+8)/16),(int)((rect.y+rect.height-8)/16));
-                if (checkColl(new Rectangle(rect.x+rect.width/2, rect.y-18, rect.width, rect.height))) bl=0;
+                if (checkColl(new Rectangle(rect.x+rect.width+8, rect.y-18, rect.width, rect.height))) bl=0;
                 break;
             default:
                 bl=0;
@@ -84,14 +84,17 @@ public class GamePhysics {
         }
 
         if (Items.isFluid(getBlock(pl.getRect()))) {
+            if (CaveGame.TOUCH && pl.moveX.x!=0 && !gameProc.swim && !pl.flyMode) gameProc.swim = true;
             if (!gameProc.swim) {
-                if (!pl.flyMode && pl.moveY.y < 9) pl.moveY.add(gravity.x / 2, gravity.y / 2);
-                if (!pl.flyMode && pl.moveY.y > 9) pl.moveY.add(0, -.9f);
+                if (!pl.flyMode && pl.moveY.y < 4.5f) pl.moveY.add(gravity.x / 4, gravity.y / 4);
+                if (!pl.flyMode && pl.moveY.y > 4.5f) pl.moveY.add(0, -1f);
             } else {
                 pl.moveY.add(0, -.5f);
                 if (pl.moveY.y<-3) pl.moveY.y = -3;
             }
-        } else if (!pl.flyMode && pl.moveY.y<18) pl.moveY.add(gravity);
+        } else {
+            if (!pl.flyMode && pl.moveY.y<18) pl.moveY.add(gravity);
+        }
 
         pl.position.add(pl.moveX);
         if (checkColl(pl.getRect())) {