diff --git a/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java b/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java
index e461a9399381d38c59b31dfcf518b6cba66176da..1bedc729471a0a022c701bca28c56ebfbb674d04 100644 (file)
package ru.deadsoftware.cavecraft.game;
import com.badlogic.gdx.math.*;
+import ru.deadsoftware.cavecraft.CaveGame;
import ru.deadsoftware.cavecraft.Items;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.objects.Player;
if (pl.position.y > gameProc.world.getHeight()*16) {
pl.position = gameProc.world.getSpawnPoint().cpy();
}
- /*if (checkJump(pl.getRect(), pl.dir) && !pl.flyMode && pl.canJump && !pl.moveX.equals(Vector2.Zero)) {
+ if (CaveGame.TOUCH && checkJump(pl.getRect(), pl.dir) && !pl.flyMode && pl.canJump && !pl.moveX.equals(Vector2.Zero)) {
pl.moveY.add(0, -8);
pl.canJump = false;
- }*/
+ }
}
private void mobPhy(Mob mob) {