diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInput.java b/core/src/ru/deadsoftware/cavecraft/game/GameInput.java
index 608ed9f4e93e1f1e45775f88dab29ad1a83875c5..76e45059dd74a4918a025fa18f443760319d73a3 100644 (file)
}
private boolean checkSwim() {
- return (Items.isFluid(gp.world.getForeMap((int) (gp.player.position.x + gp.player.width / 2) / 16,
+ return (GameItems.isFluid(gp.world.getForeMap((int) (gp.player.position.x + gp.player.width / 2) / 16,
(int) (gp.player.position.y + gp.player.height / 4 * 3) / 16)));
}
int iy = (int) (screenY - (gp.renderer.getHeight() / 2 - Assets.creativeInv.getRegionHeight() / 2 + 18)) / 18;
int item = gp.creativeScroll * 8 + (ix + iy * 8);
if (ix >= 8 || ix < 0 || iy < 0 || iy >= 5) item = -1;
- if (item >= 0 && item < Items.items.size()) {
+ if (item >= 0 && item < GameItems.getItemsSize()) {
for (int i = 8; i > 0; i--) {
gp.player.inventory[i] = gp.player.inventory[i - 1];
}