DEADSOFTWARE

Cut creative inventory
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / Assets.java
index 9d06345da9848da026bf0c9bd46d1f40382a8f18..7dedb4b3fce4ca1c4f72193d411e4d8e7be14c50 100644 (file)
@@ -2,14 +2,13 @@ package ru.deadsoftware.cavecraft;
 
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.graphics.Texture;
-import com.badlogic.gdx.graphics.g2d.Animation;
 import com.badlogic.gdx.graphics.g2d.BitmapFont;
 import com.badlogic.gdx.graphics.g2d.Sprite;
 import com.badlogic.gdx.graphics.g2d.TextureRegion;
 
 public class Assets {
 
-    public static final int BLOCK_TEXTURES = 9;
+    public static final int BLOCK_TEXTURES = 18;
 
     public static BitmapFont minecraftFont;
 
@@ -23,7 +22,12 @@ public class Assets {
 
     public static Texture gui;
     public static TextureRegion invBar;
-    public static TextureRegion invCur;
+    public static TextureRegion invBarCur;
+    public static TextureRegion guiCur;
+
+    public static Texture creativeTexture;
+    public static TextureRegion creativeInv;
+    public static TextureRegion creativeScroll;
 
     public static Texture touchGui;
     public static TextureRegion[] touchArrows = new TextureRegion[4];
@@ -65,8 +69,15 @@ public class Assets {
         shade = new Sprite(new Texture(Gdx.files.internal("shade.png")));
 
         gui = new Texture(Gdx.files.internal("gui.png"));
-        invBar = new TextureRegion(gui,0,0,182,22);
-        invCur = new TextureRegion(gui,0,22,24,24);
+        guiCur = new TextureRegion(gui,0,0,16,16);
+        invBar = new TextureRegion(gui,0,16,182,22);
+        invBarCur = new TextureRegion(gui,0,38,24,24);
+
+        creativeTexture = new Texture(Gdx.files.internal("allitems.png"));
+        creativeInv = new TextureRegion(creativeTexture, 0, 0, 176, 136);
+        creativeInv.flip(false,true);
+        creativeScroll = new TextureRegion(creativeTexture, 3, 137, 12, 15);
+        creativeScroll.flip(false, true);
 
         touchGui = new Texture(Gdx.files.internal("touch_gui.png"));
         for (int i=0; i<4; i++) {