DEADSOFTWARE

690d5ac3c99b7e3a50f97dd72f64dc779ca15ca6
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / Items.java
1 package ru.deadsoftware.cavecraft.game;
3 import com.badlogic.gdx.utils.ArrayMap;
4 import ru.deadsoftware.cavecraft.game.objects.Block;
5 import ru.deadsoftware.cavecraft.game.objects.Item;
7 import java.util.ArrayList;
9 public class Items {
11 public static ArrayMap<String, Block> BLOCKS = new ArrayMap<String, Block>();
12 public static ArrayList<Item> ITEMS = new ArrayList<Item>();
14 public static boolean isFluid(int bl) {
15 return (bl == 8 || bl == 9 || bl == 60 || bl == 61 || bl == 62 || bl == 63 || bl == 64 || bl == 65 || bl == 66 || bl == 67);
16 }
18 public static boolean isWater(int bl) {
19 return (bl == 8 || bl == 60 || bl == 61 || bl == 62 || bl == 63);
20 }
22 public static boolean isLava(int bl) {
23 return (bl == 9 || bl == 64 || bl == 65 || bl == 66 || bl == 67);
24 }
26 public static boolean isSlab(int bl) {
27 return (bl == 51 || bl == 53 || bl == 54 || bl == 55 || bl == 56 || bl == 58);
28 }
30 public static void loadItems() {
31 //0
32 ITEMS.add(null);
33 //1
34 ITEMS.add(new Item("Stone", 0, 0, 1));
35 //2
36 ITEMS.add(new Item("Grass", 1, 0, 2));
37 //3
38 ITEMS.add(new Item("Dirt", 2, 0, 3));
39 //4
40 ITEMS.add(new Item("Cobblestone", 3, 0, 4));
41 //5
42 ITEMS.add(new Item("Planks", 4, 0, 5));
43 //6
44 ITEMS.add(new Item("Sapling", 5, 0, 6));
45 //7
46 ITEMS.add(new Item("Bedrock", 6, 0, 7));
47 //8
48 ITEMS.add(new Item("Sand", 9, 0, 10));
49 //9
50 ITEMS.add(new Item("Gravel", 10, 0, 11));
51 //10
52 ITEMS.add(new Item("Golden Ore", 11, 0, 12));
53 //11
54 ITEMS.add(new Item("Iron Ore", 12, 0, 13));
55 //12
56 ITEMS.add(new Item("Coal Ore", 13, 0, 14));
57 //13
58 ITEMS.add(new Item("Wood", 14, 0, 15));
59 //14
60 ITEMS.add(new Item("Leaves", 15, 0, 16));
61 //15
62 ITEMS.add(new Item("Glass", 17, 0, 18));
63 //16
64 ITEMS.add(new Item("Lapis Ore", 18, 0, 19));
65 //17
66 ITEMS.add(new Item("Lapis Block", 19, 0, 20));
67 //18
68 ITEMS.add(new Item("Sandstone", 20, 0, 21));
69 //19
70 ITEMS.add(new Item("Cobweb", 24, 0, 25));
71 //20
72 ITEMS.add(new Item("Tall Grass", 25, 0, 26));
73 //21
74 ITEMS.add(new Item("Dead Bush", 26, 0, 27));
75 //22
76 ITEMS.add(new Item("Bricks", 27, 0, 28));
77 //23
78 ITEMS.add(new Item("Dandelion", 28, 0, 29));
79 //24
80 ITEMS.add(new Item("Rose", 29, 0, 30));
81 //25
82 ITEMS.add(new Item("Mushroom", 30, 0, 31));
83 //26
84 ITEMS.add(new Item("Mushroom", 31, 0, 32));
85 //27
86 ITEMS.add(new Item("White Wool", 32, 0, 33));
87 //28
88 ITEMS.add(new Item("Orange Wool", 33, 0, 34));
89 //29
90 ITEMS.add(new Item("Magenta Wool", 34, 0, 35));
91 //30
92 ITEMS.add(new Item("Light Blue Wool", 35, 0, 36));
93 //31
94 ITEMS.add(new Item("Yellow Wool", 36, 0, 37));
95 //32
96 ITEMS.add(new Item("Lime Wool", 37, 0, 38));
97 //33
98 ITEMS.add(new Item("Pink Wool", 38, 0, 39));
99 //34
100 ITEMS.add(new Item("Gray Wool", 39, 0, 40));
101 //35
102 ITEMS.add(new Item("Light Gray Wool", 40, 0, 41));
103 //36
104 ITEMS.add(new Item("Cyan Wool", 41, 0, 42));
105 //37
106 ITEMS.add(new Item("Purple Wool", 42, 0, 43));
107 //38
108 ITEMS.add(new Item("Blue Wool", 43, 0, 44));
109 //39
110 ITEMS.add(new Item("Brown Wool", 44, 0, 45));
111 //40
112 ITEMS.add(new Item("Green Wool", 45, 0, 46));
113 //41
114 ITEMS.add(new Item("Red Wool", 46, 0, 47));
115 //42
116 ITEMS.add(new Item("Black Wool", 47, 0, 48));
117 //43
118 ITEMS.add(new Item("Golden Block", 48, 0, 49));
119 //44
120 ITEMS.add(new Item("Iron Block", 49, 0, 50));
121 //45
122 ITEMS.add(new Item("Stone Slab", 50, 0, 51));
123 //46
124 ITEMS.add(new Item("Sandstone Slab", 52, 0, 53));
125 //47
126 ITEMS.add(new Item("Wooden Slab", 53, 0, 54));
127 //48
128 ITEMS.add(new Item("Cobblestone Slab", 54, 0, 55));
129 //49
130 ITEMS.add(new Item("Brick Slab", 55, 0, 56));
131 //50
132 ITEMS.add(new Item("Stone Brick", 64, 0, 57));
133 //51
134 ITEMS.add(new Item("Stone Brick Slab", 56, 0, 58));
135 //52
136 ITEMS.add(new Item("Cactus", 57, 0, 59));
137 //53
138 ITEMS.add(new Item("Obsidian", 65, 0, 68));
139 //54
140 ITEMS.add(new Item("Wooden Sword", 0, 1));
141 //55
142 ITEMS.add(new Item("Stone Sword", 1, 1));
143 //56
144 ITEMS.add(new Item("Iron Sword", 2, 1));
145 //57
146 ITEMS.add(new Item("Diamond Sword", 3, 1));
147 //58
148 ITEMS.add(new Item("Golden Sword", 4, 1));
149 //59
150 ITEMS.add(new Item("Wooden Shovel", 5, 1));
151 //60
152 ITEMS.add(new Item("Stone Shovel", 6, 1));
153 //61
154 ITEMS.add(new Item("Iron Shovel", 7, 1));
155 //62
156 ITEMS.add(new Item("Diamond Shovel", 8, 1));
157 //63
158 ITEMS.add(new Item("Golden Shovel", 9, 1));
162 public static void loadBlocks() {
163 //0
164 BLOCKS.put("none", null);
165 //1
166 BLOCKS.put("stone", new Block(0, 450, 4));
167 //2
168 BLOCKS.put("grass", new Block(1, 54, 3));
169 //3
170 BLOCKS.put("dirt", new Block(2, 45, 3));
171 //4
172 BLOCKS.put("cobblestone", new Block(3, 600, 4));
173 //5
174 BLOCKS.put("planks", new Block(4, 180, 5));
175 //6
176 BLOCKS.put("sapling", new Block(5,0,6,false,false,true));
177 //7
178 BLOCKS.put("bedrock", new Block(6,-1,7));
179 //8
180 BLOCKS.put("water", new Block(7,-1,0,false,false,true));
181 //9
182 BLOCKS.put("lava", new Block(8,-1,0,false,false,false));
183 //10
184 BLOCKS.put("sand", new Block(9, 45,8));
185 //11
186 BLOCKS.put("gravel", new Block(10, 54,9));
187 //12
188 BLOCKS.put("gold_ore", new Block(11, 900,10));
189 //13
190 BLOCKS.put("iron_ore", new Block(12, 900,11));
191 //14
192 BLOCKS.put("coal_ore", new Block(13, 900,0));
193 //15
194 BLOCKS.put("log", new Block(14, 180,13));
195 //16
196 BLOCKS.put("leaves", new Block(15, 21,0));
197 //17
198 BLOCKS.put("sponge", new Block(16, 54,0));
199 //18
200 BLOCKS.put("glass", new Block(17, 27,0,true,false,true));
201 //19
202 BLOCKS.put("lapis_ore", new Block(18, 900,0));
203 //20
204 BLOCKS.put("lapis_block", new Block(19, 900,17));
205 //21
206 BLOCKS.put("sandstone", new Block(20, 240,18));
207 //22
208 BLOCKS.put("noteblock", new Block(21, 75,0));
209 //23
210 BLOCKS.put("bed_l", new Block(22, 21,0,false,true,true));
211 //24
212 BLOCKS.put("bed_r", new Block(23, 21,0, false,true, true));
213 //25
214 BLOCKS.put("cobweb", new Block(24, 1200,0,false,false,true));
215 //26
216 BLOCKS.put("tallgrass", new Block(25, 0,0,false,false,true));
217 //27
218 BLOCKS.put("deadbush", new Block(26, 0,0,false,false,true));
219 //28
220 BLOCKS.put("brick_block", new Block(27, 600,22));
221 //29
222 BLOCKS.put("dandelion", new Block(28, 0,23,false,false,true));
223 //30
224 BLOCKS.put("rose", new Block(29, 0,24,false,false,true));
225 //31
226 BLOCKS.put("brown_mushroom", new Block(30, 0,25,false,false,true));
227 //32
228 BLOCKS.put("red_mushroom", new Block(31, 0,26,false,false,true));
229 //33
230 BLOCKS.put("wool_while", new Block(32, 75,27,true,false,false));
231 //34
232 BLOCKS.put("wool_orange", new Block(33, 75,28,true,false,false));
233 //35
234 BLOCKS.put("wool_magenta", new Block(34, 75,29,true,false,false));
235 //36
236 BLOCKS.put("wool_lightblue", new Block(35, 75,30,true,false,false));
237 //37
238 BLOCKS.put("wool_yellow", new Block(36, 75,31,true,false,false));
239 //38
240 BLOCKS.put("wool_lime", new Block(37, 75,32,true,false,false));
241 //39
242 BLOCKS.put("wool_pink", new Block(38, 75,33,true,false,false));
243 //40
244 BLOCKS.put("wool_gray", new Block(39, 75,34,true,false,false));
245 //41
246 BLOCKS.put("wool_lightgray", new Block(40, 75,35,true,false,false));
247 //42
248 BLOCKS.put("wool_cyan", new Block(41, 75,36,true,false,false));
249 //43
250 BLOCKS.put("wool_purple", new Block(42, 75,37,true,false,false));
251 //44
252 BLOCKS.put("wool_blue", new Block(43, 75,38,true,false,false));
253 //45
254 BLOCKS.put("wool_brown", new Block(44, 75,39,true,false,false));
255 //46
256 BLOCKS.put("wool_green", new Block(45, 75,40,true,false,false));
257 //47
258 BLOCKS.put("wool_red", new Block(46, 75,41,true,false,false));
259 //48
260 BLOCKS.put("wool_black", new Block(47, 75,42,true,false,false));
261 //49
262 BLOCKS.put("gold_block", new Block(48, 900,43));
263 //50
264 BLOCKS.put("iron_block", new Block(49, 1500,44));
265 //51
266 BLOCKS.put("stone_slab", new Block(0, 8, 16,8, 50, 600,45, true, false, true));
267 //52
268 BLOCKS.put("double_stone_slab", new Block(51, 600,45));
269 //53
270 BLOCKS.put("sandstone_slab", new Block(0, 8, 16,8, 52, 600,46, true, false, true));
271 //54
272 BLOCKS.put("wooden_slab", new Block(0, 8, 16,8, 53, 180,47, true, false, true));
273 //55
274 BLOCKS.put("cobblestone_slab", new Block(0, 8, 16,8, 54, 600,48, true, false, true));
275 //56
276 BLOCKS.put("brick_slab", new Block(0, 8, 16,8, 55, 600,49, true, false, true));
277 //57
278 BLOCKS.put("stonebrick", new Block(64, 450,50));
279 //58
280 BLOCKS.put("stone_brick_slab", new Block(0, 8, 16,8, 56, 450,51, true, false, true));
281 //59
282 BLOCKS.put("cactus", new Block(1, 0, 14, 16, 57, 39,52, true, false, true));
283 //60
284 BLOCKS.put("water_16", new Block(7, -1,0,false,false,true));
285 //61
286 BLOCKS.put("water_12", new Block(58, -1,0,false,false,true));
287 //62
288 BLOCKS.put("water_8", new Block(59, -1,0,false,false,true));
289 //63
290 BLOCKS.put("water_4", new Block(60, -1,0,false,false,true));
291 //64
292 BLOCKS.put("lava_16", new Block(8, -1,0,false,false,true));
293 //65
294 BLOCKS.put("lava_12", new Block(61, -1,0,false,false,true));
295 //66
296 BLOCKS.put("lava_8", new Block(62, -1,0,false,false,true));
297 //67
298 BLOCKS.put("lava_4", new Block(63, -1,0,false,false,true));
299 //68
300 BLOCKS.put("obsidian", new Block(65, 1500,53));
303 public static void load() {
304 loadBlocks();
305 loadItems();