DEADSOFTWARE

Game: Add graphics for flamethrower
authorJabberwock-RU <jab1@yandex.ru>
Fri, 4 Aug 2017 20:18:21 +0000 (06:18 +1000)
committerJabberwock-RU <jab1@yandex.ru>
Fri, 4 Aug 2017 20:18:21 +0000 (06:18 +1000)
Related request:
http://doom2d.org/forum/viewtopic.php?f=12&t=2021

Game.lst
GameWAD/TEXTURES/FLAME.tga [new file with mode: 0644]
GameWAD/TEXTURES/FLAMETHROWER.tga [new file with mode: 0644]
GameWAD/TEXTURES/FUELCAN.tga [new file with mode: 0644]
GameWAD/WEAPONS/FLM.tga [new file with mode: 0644]
GameWAD/WEAPONS/FLM_DN.tga [new file with mode: 0644]
GameWAD/WEAPONS/FLM_DN_FIRE.tga [new file with mode: 0644]
GameWAD/WEAPONS/FLM_FIRE.tga [new file with mode: 0644]
GameWAD/WEAPONS/FLM_UP.tga [new file with mode: 0644]
GameWAD/WEAPONS/FLM_UP_FIRE.tga [new file with mode: 0644]

index d0f2525c8bc3f8298853157ecab18559400f12e5..a64f2b00f46870dfc1f35ba06460062077a1a28b 100644 (file)
--- a/Game.lst
+++ b/Game.lst
@@ -323,6 +323,9 @@ GameWAD\TEXTURES\FLAGHUD_R_DROP.tga|FLAGHUD_RD
 GameWAD\TEXTURES\FLAGHUD_B_BASE.tga|FLAGHUD_BB
 GameWAD\TEXTURES\FLAGHUD_B_STOLEN.tga|FLAGHUD_BS
 GameWAD\TEXTURES\FLAGHUD_B_DROP.tga|FLAGHUD_BD
+GameWAD\TEXTURES\FLAME.tga|FLAME
+GameWAD\TEXTURES\FLAMETHROWER.tga|FLAMETHROWER
+GameWAD\TEXTURES\FUELCAN.tga|FUELCAN
 GameWAD\TEXTURES\HUD.tga|HUD
 GameWAD\TEXTURES\HUDBG.tga|HUDBG
 GameWAD\TEXTURES\INTER.tga|INTER
@@ -394,6 +397,12 @@ GameWAD\WEAPONS\CSAW_DN_FIRE.tga|CSAW_DN_FIRE
 GameWAD\WEAPONS\CSAW_FIRE.tga|CSAW_FIRE
 GameWAD\WEAPONS\CSAW_UP.tga|CSAW_UP
 GameWAD\WEAPONS\CSAW_UP_FIRE.tga|CSAW_UP_FIRE
+GameWAD\WEAPONS\FLM.tga|FLM
+GameWAD\WEAPONS\FLM_DN.tga|FLM_DN
+GameWAD\WEAPONS\FLM_DN_FIRE.tga|FLM_DN_FIRE
+GameWAD\WEAPONS\FLM_UP.tga|FLM_UP
+GameWAD\WEAPONS\FLM_UP_FIRE.tga|FLM_UP_FIRE
+GameWAD\WEAPONS\FLM_FIRE.tga|FLM_FIRE
 GameWAD\WEAPONS\HGUN.tga|HGUN
 GameWAD\WEAPONS\HGUN_DN.tga|HGUN_DN
 GameWAD\WEAPONS\HGUN_DN_FIRE.tga|HGUN_DN_FIRE
diff --git a/GameWAD/TEXTURES/FLAME.tga b/GameWAD/TEXTURES/FLAME.tga
new file mode 100644 (file)
index 0000000..b8f00f0
Binary files /dev/null and b/GameWAD/TEXTURES/FLAME.tga differ
diff --git a/GameWAD/TEXTURES/FLAMETHROWER.tga b/GameWAD/TEXTURES/FLAMETHROWER.tga
new file mode 100644 (file)
index 0000000..b1a27ee
Binary files /dev/null and b/GameWAD/TEXTURES/FLAMETHROWER.tga differ
diff --git a/GameWAD/TEXTURES/FUELCAN.tga b/GameWAD/TEXTURES/FUELCAN.tga
new file mode 100644 (file)
index 0000000..cefae46
Binary files /dev/null and b/GameWAD/TEXTURES/FUELCAN.tga differ
diff --git a/GameWAD/WEAPONS/FLM.tga b/GameWAD/WEAPONS/FLM.tga
new file mode 100644 (file)
index 0000000..f0c63c1
Binary files /dev/null and b/GameWAD/WEAPONS/FLM.tga differ
diff --git a/GameWAD/WEAPONS/FLM_DN.tga b/GameWAD/WEAPONS/FLM_DN.tga
new file mode 100644 (file)
index 0000000..ca78ec8
Binary files /dev/null and b/GameWAD/WEAPONS/FLM_DN.tga differ
diff --git a/GameWAD/WEAPONS/FLM_DN_FIRE.tga b/GameWAD/WEAPONS/FLM_DN_FIRE.tga
new file mode 100644 (file)
index 0000000..c895a86
Binary files /dev/null and b/GameWAD/WEAPONS/FLM_DN_FIRE.tga differ
diff --git a/GameWAD/WEAPONS/FLM_FIRE.tga b/GameWAD/WEAPONS/FLM_FIRE.tga
new file mode 100644 (file)
index 0000000..1649500
Binary files /dev/null and b/GameWAD/WEAPONS/FLM_FIRE.tga differ
diff --git a/GameWAD/WEAPONS/FLM_UP.tga b/GameWAD/WEAPONS/FLM_UP.tga
new file mode 100644 (file)
index 0000000..f2afaa9
Binary files /dev/null and b/GameWAD/WEAPONS/FLM_UP.tga differ
diff --git a/GameWAD/WEAPONS/FLM_UP_FIRE.tga b/GameWAD/WEAPONS/FLM_UP_FIRE.tga
new file mode 100644 (file)
index 0000000..096b060
Binary files /dev/null and b/GameWAD/WEAPONS/FLM_UP_FIRE.tga differ