package ru.deadsoftware.cavedroid.misc;
+import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
-import ru.deadsoftware.cavedroid.GameScreen;
public abstract class Renderer implements InputProcessor {
private final OrthographicCamera camera;
protected Renderer() {
- this(GameScreen.getWidth(), GameScreen.getHeight());
+ this(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
}
protected Renderer(float width, float height) {
getHeight() / 2 - (float) Assets.getStringHeight(str) / 2);
}
- public abstract void render();
+ public abstract void render(float delta);
@Override
public boolean keyDown(int keycode) {
}
@Override
- public boolean scrolled(int amount) {
+ public boolean scrolled(float amountX, float amountY) {
return false;
}
+ @Override
+ public boolean touchCancelled(int i, int i1, int i2, int i3) {
+ return false;
+ }
}