diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
index d4f7a46936df1d249caa5d7b20adef9af150765b..71cad7a2d69eac9226114ef607735d099bd579ca 100644 (file)
package ru.deadsoftware.cavedroid.misc;
+import com.badlogic.gdx.Input;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
+import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.utils.ArrayMap;
import com.badlogic.gdx.utils.JsonReader;
import com.badlogic.gdx.utils.JsonValue;
import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
import java.io.File;
-import java.io.FilenameFilter;
import java.util.HashMap;
+import java.util.LinkedList;
+import java.util.List;
import java.util.Map;
public class Assets {
+ private static final int BLOCK_DAMAGE_STAGES = 10;
+
public static final JsonReader jsonReader = new JsonReader();
+
+ private static final List<Texture> loadedTextures = new LinkedList<>();
+
public static final Sprite[][] playerSprite = new Sprite[2][4];
public static final Sprite[][] pigSprite = new Sprite[2][2];
+
+ public static final Sprite[] blockDamageSprites = new Sprite[10];
+
public static final HashMap<String, TextureRegion> textureRegions = new HashMap<>();
public static final ArrayMap<String, TouchButton> guiMap = new ArrayMap<>();
private static final GlyphLayout glyphLayout = new GlyphLayout();
- static BitmapFont minecraftFont;
+ public static BitmapFont minecraftFont;
public static Map<String, Texture> blockTextures = new HashMap<>();
public static Map<String, Texture> itemTextures = new HashMap<>();
+ public static Sprite joyBackground;
+ public static Sprite joyStick;
+
+ public static Sprite furnaceBurn;
+ public static Sprite furnaceProgress;
+
+ public static void dispose() {
+ minecraftFont.dispose();
+ loadedTextures.forEach(Texture::dispose);
+ loadedTextures.clear();
+ }
+
+ private static Texture loadTexture(FileHandle fileHandle) {
+ Texture texture = new Texture(fileHandle);
+ loadedTextures.add(texture);
+ return texture;
+ }
+
private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) {
return new TextureRegion(texture, x, y + height, width, -height);
}
private static void loadMob(AssetLoader assetLoader, Sprite[][] sprite, String mob) {
for (int i = 0; i < sprite.length; i++) {
for (int j = 0; j < sprite[i].length; j++) {
- sprite[i][j] = flippedSprite(new Texture(
- assetLoader.getAssetHandle("mobs/" + mob + "/" + i + "_" + j + ".png")));
+ sprite[i][j] = flippedSprite(loadTexture(
+ assetLoader.getAssetHandle("pp/mobs/" + mob + "/" + i + "_" + j + ".png")));
sprite[i][j].setOrigin(sprite[i][j].getWidth() / 2, 0);
}
}
}
+ private static void loadBlockDamage(AssetLoader assetLoader) {
+ final Texture blockDamageTexture = loadTexture(assetLoader.getAssetHandle("pp/break.png"));
+ for (int i = 0; i < BLOCK_DAMAGE_STAGES; i++) {
+ blockDamageSprites[i] = new Sprite(flippedRegion(blockDamageTexture, i * 16, 0, 16, 16));
+ }
+ }
+
private static void setPlayerHeadOrigin() {
for (Sprite[] sprites : playerSprite) {
sprites[0].setOrigin(sprites[0].getWidth() / 2, sprites[0].getHeight());
private static void loadJSON(AssetLoader assetLoader) {
JsonValue json = jsonReader.parse(assetLoader.getAssetHandle("json/texture_regions.json"));
for (JsonValue file = json.child(); file != null; file = file.next()) {
- Texture texture = new Texture(assetLoader.getAssetHandle(file.name() + ".png"));
+ Texture texture = loadTexture(assetLoader.getAssetHandle(file.name() + ".png"));
+ final String[] pathSegments = file.name().split("/");
+ final String name = pathSegments[pathSegments.length - 1];
if (file.size == 0) {
- textureRegions.put(file.name(),
- flippedRegion(texture, 0, 0, texture.getWidth(), texture.getHeight()));
+ textureRegions.put(name, flippedRegion(texture, 0, 0, texture.getWidth(), texture.getHeight()));
} else {
for (JsonValue key = file.child(); key != null; key = key.next()) {
int x = getIntFromJson(key, "x", 0);
}
}
+ private static int getMouseKey(String name) {
+ switch (name) {
+ case "Left":
+ return Input.Buttons.LEFT;
+ case "Right":
+ return Input.Buttons.RIGHT;
+ case "Middle":
+ return Input.Buttons.MIDDLE;
+ case "Back":
+ return Input.Buttons.BACK;
+ case "Forward":
+ return Input.Buttons.FORWARD;
+ default:
+ return -1;
+ }
+ }
+
+ private static void loadTouchButtonsFromJSON(AssetLoader assetLoader) {
+ JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/touch_buttons.json"));
+ for (JsonValue key = json.child(); key != null; key = key.next()) {
+ float x = key.getFloat("x");
+ float y = key.getFloat("y");
+ float w = key.getFloat("w");
+ float h = key.getFloat("h");
+ boolean mouse = Assets.getBooleanFromJson(key, "mouse", false);
+ String name = key.getString("key");
+ int code = mouse ? getMouseKey(name) : Input.Keys.valueOf(name);
+ if (x < 0) {
+ x = assetLoader.getGameRendererWidth() + x;
+ }
+ if (y < 0) {
+ y = assetLoader.getGameRendererHeight() + y;
+ }
+ Assets.guiMap.put(key.name(), new TouchButton(new Rectangle(x, y, w, h), code, mouse));
+ }
+
+ }
+
+ private static Texture resolveTexture(AssetLoader assetLoader, String textureName, String lookUpPath, Map<String, Texture> cache) {
+ if (cache.containsKey(textureName)) {
+ return cache.get(textureName);
+ }
+
+ final Texture texture = loadTexture(assetLoader.getAssetHandle(lookUpPath + File.separator + textureName + ".png"));
+ cache.put(textureName, texture);
+
+ return texture;
+ }
+
+ public static Texture resolveItemTexture(AssetLoader assetLoader, String textureName) {
+ return resolveTexture(assetLoader, textureName, "pp/textures/items", itemTextures);
+ }
+
+ public static Texture resolveBlockTexture(AssetLoader assetLoader, String textureName) {
+ return resolveTexture(assetLoader, textureName, "pp/textures/blocks", blockTextures);
+ }
+
private static void loadAllPngsFromDirInto(FileHandle dir, Map<String, Texture> loadInto) {
for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) {
- loadInto.put(handle.nameWithoutExtension(), new Texture(handle));
+ loadInto.put(handle.nameWithoutExtension(), loadTexture(handle));
}
}
private static void loadItems(AssetLoader assetLoader) {
- final FileHandle itemsDir = assetLoader.getAssetHandle("textures/items");
+ final FileHandle itemsDir = assetLoader.getAssetHandle("pp/textures/items");
loadAllPngsFromDirInto(itemsDir, itemTextures);
}
private static void loadBlocks(AssetLoader assetLoader) {
- final FileHandle blocksDir = assetLoader.getAssetHandle("textures/blocks");
+ final FileHandle blocksDir = assetLoader.getAssetHandle("pp/textures/blocks");
loadAllPngsFromDirInto(blocksDir, blockTextures);
}
+ private static void loadJoystick(AssetLoader assetLoader) {
+ joyStick = new Sprite(loadTexture(assetLoader.getAssetHandle("joy_stick.png")));
+ joyBackground = new Sprite(loadTexture(assetLoader.getAssetHandle("joy_background.png")));
+ }
+
+ private static void loadFurnace(AssetLoader assetLoader) {
+ furnaceBurn = new Sprite(textureRegions.get("furnace_burn"));
+ furnaceProgress = new Sprite(textureRegions.get("furnace_progress"));
+ }
+
public static void load(final AssetLoader assetLoader) {
loadMob(assetLoader, playerSprite, "char");
loadMob(assetLoader, pigSprite, "pig");
+ loadBlockDamage(assetLoader);
loadJSON(assetLoader);
loadBlocks(assetLoader);
loadItems(assetLoader);
+ loadTouchButtonsFromJSON(assetLoader);
+ loadJoystick(assetLoader);
+ loadFurnace(assetLoader);
setPlayerHeadOrigin();
minecraftFont = new BitmapFont(assetLoader.getAssetHandle("font.fnt"), true);
minecraftFont.getData().setScale(.375f);
+ minecraftFont.setUseIntegerPositions(false);
}
/**