diff --git a/core/src/ru/deadsoftware/cavedroid/game/world/GameWorld.java b/core/src/ru/deadsoftware/cavedroid/game/world/GameWorld.java
+++ /dev/null
@@ -1,262 +0,0 @@
-package ru.deadsoftware.cavedroid.game.world;
-
-import com.badlogic.gdx.utils.Disposable;
-import com.badlogic.gdx.utils.TimeUtils;
-import kotlin.Pair;
-import ru.deadsoftware.cavedroid.game.GameItems;
-import ru.deadsoftware.cavedroid.game.GameScope;
-import ru.deadsoftware.cavedroid.game.mobs.FallingGravel;
-import ru.deadsoftware.cavedroid.game.mobs.FallingSand;
-import ru.deadsoftware.cavedroid.game.mobs.MobsController;
-import ru.deadsoftware.cavedroid.game.model.world.generator.WorldGeneratorConfig;
-import ru.deadsoftware.cavedroid.game.objects.Block;
-import ru.deadsoftware.cavedroid.game.objects.DropController;
-
-import javax.annotation.CheckForNull;
-import javax.inject.Inject;
-import java.sql.Time;
-import java.util.Timer;
-
-@GameScope
-public class GameWorld implements Disposable {
-
- private static final int DEFAULT_WIDTH = 1024;
- private static final int DEFAULT_HEIGHT = 256;
- private static final int UPDATE_RANGE = 16;
-
- private final DropController mDropController;
- private final MobsController mMobsController;
-
- private final Timer mGameFluidsTimer;
- private final GameFluidsThread mGameFluidsThread;
-
- private final int mWidth;
- private final int mHeight;
- private final int[][] mForeMap;
- private final int[][] mBackMap;
-
- private boolean mShouldUpdate;
- private int mUpdateX;
- private int mUpdateY;
-
- @Inject
- public GameWorld(DropController dropController,
- MobsController mobsController,
- @CheckForNull int[][] foreMap,
- @CheckForNull int[][] backMap) {
- mDropController = dropController;
- mMobsController = mobsController;
-
- boolean isNewGame = foreMap == null || backMap == null;
-
- if (isNewGame) {
- mWidth = DEFAULT_WIDTH;
- mHeight = DEFAULT_HEIGHT;
- Pair<int[][], int[][]> maps = new GameWorldGenerator(WorldGeneratorConfig.Companion.getDefaultWithSeed(TimeUtils.millis())).generate();
- mForeMap = maps.getFirst();
- mBackMap = maps.getSecond();
- mMobsController.getPlayer().respawn(this);
- } else {
- mForeMap = foreMap;
- mBackMap = backMap;
- mWidth = mForeMap.length;
- mHeight = mForeMap[0].length;
- }
-
- mGameFluidsThread = new GameFluidsThread(this, mMobsController, Thread.currentThread());
-
- mGameFluidsTimer = new Timer();
- mGameFluidsTimer.scheduleAtFixedRate(mGameFluidsThread, 0, GameFluidsThread.FLUID_UPDATE_INTERVAL_MS);
- }
-
- public int getWidth() {
- return mWidth;
- }
-
- public int getHeight() {
- return mHeight;
- }
-
- public float getWidthPx() {
- return mWidth * 16f;
- }
-
- public float getHeightPx() {
- return mHeight * 16f;
- }
-
- public int[][] getFullForeMap() {
- return mForeMap;
- }
-
- public int[][] getFullBackMap() {
- return mBackMap;
- }
-
- private int transformX(int x) {
- x = x % getWidth();
- if (x < 0) {
- x = getWidth() - Math.abs(x);
- }
- return x;
- }
-
- private int getMap(int x, int y, int layer) {
- int map = 0;
- try {
- x = transformX(x);
- map = (layer == 0) ? mForeMap[x][y] : mBackMap[x][y];
- } catch (ArrayIndexOutOfBoundsException ignored) {
- }
- return map;
- }
-
- private void setMap(int x, int y, int layer, int value) {
- try {
- x = transformX(x);
- if (layer == 0) {
- mForeMap[x][y] = value;
- } else {
- mBackMap[x][y] = value;
- }
- } catch (ArrayIndexOutOfBoundsException ignored) {
- }
- }
-
- public boolean hasForeAt(int x, int y) {
- return getMap(x, y, 0) != 0;
- }
-
- public boolean hasBackAt(int x, int y) {
- return getMap(x, y, 1) != 0;
- }
-
- public int getForeMap(int x, int y) {
- return getMap(x, y, 0);
- }
-
- public Block getForeMapBlock(int x, int y) {
- return GameItems.getBlock(getMap(x, y, 0));
- }
-
- public void setForeMap(int x, int y, int id) {
- setMap(x, y, 0, id);
- }
-
- public int getBackMap(int x, int y) {
- return getMap(x, y, 1);
- }
-
- public Block getBackMapBlock(int x, int y) {
- return GameItems.getBlock(getMap(x, y, 1));
- }
-
- public void setBackMap(int x, int y, int id) {
- setMap(x, y, 1, id);
- }
-
- private void placeSlab(int x, int y, int value) {
- switch (value) {
- case 51:
- setForeMap(x, y, 52);
- break;
- case 53:
- setForeMap(x, y, 21);
- break;
- case 54:
- setForeMap(x, y, 5);
- break;
- case 55:
- setForeMap(x, y, 4);
- break;
- case 56:
- setForeMap(x, y, 28);
- break;
- case 58:
- setForeMap(x, y, 57);
- break;
- }
- }
-
- public void placeToForeground(int x, int y, int value) {
- if (!hasForeAt(x, y) || value == 0 || !GameItems.getBlock(getForeMap(x, y)).hasCollision()) {
- setForeMap(x, y, value);
- } else if (GameItems.isSlab(value) && getForeMap(x, y) == value) {
- placeSlab(x, y, value);
- }
- mUpdateX = x - 8;
- mUpdateY = y - 8;
- mShouldUpdate = true;
- }
-
- public void placeToBackground(int x, int y, int value) {
- if (value == 0 || (getBackMap(x, y) == 0 && GameItems.getBlock(value).hasCollision()) &&
- (!GameItems.getBlock(value).isTransparent() || value == 18)) {
- setBackMap(x, y, value);
- }
- }
-
- public void destroyForeMap(int x, int y) {
- Block block = GameItems.getBlock(getForeMap(x, y));
- if (block.hasDrop()) {
- mDropController.addDrop(transformX(x) * 16 + 4, y * 16 + 4, GameItems.getItemId(block.getDrop()));
- }
- placeToForeground(x, y, 0);
- }
-
- public void destroyBackMap(int x, int y) {
- Block block = GameItems.getBlock(getBackMap(x, y));
- if (block.hasDrop()) {
- mDropController.addDrop(transformX(x) * 16 + 4, y * 16 + 4, GameItems.getItemId(block.getDrop()));
- }
- placeToBackground(x, y, 0);
- }
-
- private void updateBlock(int x, int y) {
- if (getForeMap(x, y) == 10) {
- if (!hasForeAt(x, y + 1) || !getForeMapBlock(x, y + 1).hasCollision()) {
- setForeMap(x, y, 0);
- mMobsController.addMob(FallingSand.class, x * 16, y * 16);
- updateBlock(x, y - 1);
- }
- }
-
- if (getForeMap(x, y) == 11) {
- if (!hasForeAt(x, y + 1) || !getForeMapBlock(x, y + 1).hasCollision()) {
- setForeMap(x, y, 0);
- mMobsController.addMob(FallingGravel.class, x * 16, y * 16);
- updateBlock(x, y - 1);
- }
- }
-
- if (hasForeAt(x, y) && getForeMapBlock(x, y).requiresBlock()) {
- if (!hasForeAt(x, y + 1) || !getForeMapBlock(x, y + 1).hasCollision()) {
- destroyForeMap(x, y);
- updateBlock(x, y - 1);
- }
- }
-
- if (getForeMap(x, y) == 2) {
- if (hasForeAt(x, y - 1) && (getForeMapBlock(x, y - 1).hasCollision() ||
- GameItems.isFluid(getForeMap(x, y - 1)))) {
- setForeMap(x, y, 3);
- }
- }
- }
-
- public void update() {
- if (mShouldUpdate) {
- for (int y = mUpdateY; y < mUpdateY + UPDATE_RANGE; y++) {
- for (int x = mUpdateX; x < mUpdateX + UPDATE_RANGE; x++) {
- updateBlock(x, y);
- }
- }
- mShouldUpdate = false;
- }
- }
-
- @Override
- public void dispose() {
- mGameFluidsTimer.cancel();
- }
-}
\ No newline at end of file