import com.badlogic.gdx.graphics.g2d.Sprite
import ru.deadsoftware.cavedroid.game.GameItems
+import ru.deadsoftware.cavedroid.game.model.block.Block
import ru.deadsoftware.cavedroid.misc.utils.SpriteOrigin
data class Item(
- val id: Int,
- val name: String,
- val type: String,
- val sprite: Sprite?,
- val defaultOrigin: SpriteOrigin,
+ val id: Int,
+ val key: String,
+ val name: String,
+ val type: String,
+ val sprite: Sprite?,
+ val defaultOrigin: SpriteOrigin,
+ val actionKey: String?,
) {
init {