diff --git a/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.kt b/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.kt
+++ /dev/null
@@ -1,38 +0,0 @@
-package ru.deadsoftware.cavedroid.game.objects
-
-import com.badlogic.gdx.math.Intersector
-import com.badlogic.gdx.math.Rectangle
-import com.badlogic.gdx.math.Vector2
-
-class Drop(
- x: Float,
- y: Float,
- val id: Int,
-) : Rectangle(x, y, DROP_SIZE, DROP_SIZE) {
-
- val velocity = getInitialVelocity()
- var pickedUp = false
-
- fun canMagnetTo(rectangle: Rectangle): Boolean {
- val magnetArea = getMagnetArea()
- return Intersector.overlaps(magnetArea, rectangle)
- }
-
- private fun getMagnetArea(): Rectangle {
- return Rectangle(
- /* x = */ x - MAGNET_DISTANCE,
- /* y = */ y - MAGNET_DISTANCE,
- /* width = */ width + MAGNET_DISTANCE * 2,
- /* height = */ height + MAGNET_DISTANCE * 2,
- )
- }
-
- companion object {
- private const val MAGNET_DISTANCE = 16f
-
- const val MAGNET_VELOCITY = 128f
- const val DROP_SIZE = 8f
-
- private fun getInitialVelocity(): Vector2 = Vector2(0f, -1f)
- }
-}