diff --git a/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.kt b/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.kt
+++ /dev/null
@@ -1,57 +0,0 @@
-package ru.deadsoftware.cavedroid.game.objects
-
-import com.badlogic.gdx.math.Intersector
-import com.badlogic.gdx.math.Rectangle
-import com.badlogic.gdx.math.Vector2
-import ru.deadsoftware.cavedroid.game.GameItemsHolder
-import ru.deadsoftware.cavedroid.game.model.item.Item
-
-class Drop(
- x: Float,
- y: Float,
- _item: Item,
-) : Rectangle(x, y, DROP_SIZE, DROP_SIZE) {
-
- val itemKey = _item.params.key
- val velocity = getInitialVelocity()
- var pickedUp = false
-
- @Transient
- lateinit var item: Item
- private set
-
- init {
- item = _item
- }
-
- fun initItem(gameItemsHolder: GameItemsHolder) {
- if (this::item.isInitialized) {
- return
- }
-
- item = gameItemsHolder.getItem(itemKey)
- }
-
- fun canMagnetTo(rectangle: Rectangle): Boolean {
- val magnetArea = getMagnetArea()
- return Intersector.overlaps(magnetArea, rectangle)
- }
-
- private fun getMagnetArea(): Rectangle {
- return Rectangle(
- /* x = */ x - MAGNET_DISTANCE,
- /* y = */ y - MAGNET_DISTANCE,
- /* width = */ width + MAGNET_DISTANCE * 2,
- /* height = */ height + MAGNET_DISTANCE * 2,
- )
- }
-
- companion object {
- private const val MAGNET_DISTANCE = 16f
-
- const val MAGNET_VELOCITY = 128f
- const val DROP_SIZE = 8f
-
- private fun getInitialVelocity(): Vector2 = Vector2(0f, -1f)
- }
-}