DEADSOFTWARE

Add my repo for automultibind
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / model / item / InventoryItem.kt
index 44d3179839d2507e2f42dbcc33d0117c645d777d..3cd406b731f5e2e0dc8a128926a4baef24d5a246 100644 (file)
@@ -4,12 +4,13 @@ import com.badlogic.gdx.graphics.Color
 import com.badlogic.gdx.graphics.g2d.SpriteBatch
 import com.badlogic.gdx.graphics.glutils.ShapeRenderer
 import ru.deadsoftware.cavedroid.game.GameItemsHolder
-import ru.deadsoftware.cavedroid.game.mobs.player.Inventory
 import ru.deadsoftware.cavedroid.misc.Assets
 import ru.deadsoftware.cavedroid.misc.utils.drawSprite
 import ru.deadsoftware.cavedroid.misc.utils.drawString
 import ru.deadsoftware.cavedroid.misc.utils.px
 import java.io.Serializable
+import kotlin.contracts.ExperimentalContracts
+import kotlin.contracts.contract
 
 class InventoryItem @JvmOverloads constructor(
     val itemKey: String,
@@ -26,19 +27,27 @@ class InventoryItem @JvmOverloads constructor(
         }
 
     @Transient
-    lateinit var item: Item
-        private set
+    private var _item: Item? = null
+
+    var item: Item
+        get() {
+            requireNotNull(_item) { "_item is null" }
+            return _item.takeIf { amount > 0 } ?: throw IllegalArgumentException("Accessing item with zero amount")
+        }
+        private set (value) {
+            _item = value
+        }
 
     @JvmOverloads
-    constructor(_item: Item, amount: Int = 1) : this(_item.params.key, amount) {
-        item = _item
+    constructor(item: Item, amount: Int = 1) : this(item.params.key, amount) {
+        _item = item
     }
 
     fun init(gameItemsHolder: GameItemsHolder) {
-        if (this::item.isInitialized) {
+        if (_item != null) {
             return
         }
-        item = gameItemsHolder.getItem(itemKey)
+        _item = gameItemsHolder.getItem(itemKey)
     }
 
     @JvmOverloads
@@ -123,6 +132,11 @@ class InventoryItem @JvmOverloads constructor(
     }
 
     companion object {
-        fun InventoryItem?.isNoneOrNull() = this?.item == null || this.item.isNone()
+
+        @OptIn(ExperimentalContracts::class)
+        fun InventoryItem?.isNoneOrNull(): Boolean {
+            contract { returns(false) implies(this@isNoneOrNull != null) }
+            return this?.item == null || this.item.isNone()
+        }
     }
 }