DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / mobs / Pig.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Pig.kt b/core/src/ru/deadsoftware/cavedroid/game/mobs/Pig.kt
deleted file mode 100644 (file)
index 68c457e..0000000
+++ /dev/null
@@ -1,73 +0,0 @@
-package ru.deadsoftware.cavedroid.game.mobs
-
-import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.math.MathUtils
-import com.badlogic.gdx.math.Vector2
-import ru.deadsoftware.cavedroid.game.GameItemsHolder
-import ru.deadsoftware.cavedroid.game.world.GameWorld
-import ru.deadsoftware.cavedroid.misc.utils.drawSprite
-import ru.deadsoftware.cavedroid.misc.utils.mobs.MobSprites.Pig.getBackgroundLeg
-import ru.deadsoftware.cavedroid.misc.utils.mobs.MobSprites.Pig.getBody
-import ru.deadsoftware.cavedroid.misc.utils.mobs.MobSprites.Pig.getForegroundLeg
-import ru.deadsoftware.cavedroid.misc.utils.mobs.MobSprites.Pig.getLeftLegRelativeX
-import ru.deadsoftware.cavedroid.misc.utils.mobs.MobSprites.Pig.getLegsRelativeY
-import ru.deadsoftware.cavedroid.misc.utils.mobs.MobSprites.Pig.getRightLegRelativeX
-
-class Pig(x: Float, y: Float) : Mob(x, y, WIDTH, HEIGHT, randomDir(), Type.MOB, MAX_HEALTH) {
-
-    override fun getSpeed(): Float {
-        return SPEED
-    }
-    
-    override fun changeDir() {
-        switchDir()
-        velocity = Vector2(direction.basis * speed, 0f)
-    }
-
-    override fun jump() {
-        velocity.y = JUMP_VELOCITY
-    }
-
-    override fun damage(damage: Int) {
-        super.damage(damage)
-
-        if (damage > 0) {
-            if (canJump()) {
-                jump()
-            }
-        }
-    }
-
-    override fun ai(world: GameWorld, gameItemsHolder: GameItemsHolder, mobsController: MobsController, delta: Float) {
-        if (MathUtils.randomBoolean(delta)) {
-            if (velocity.x != 0f) {
-                velocity.x = 0f
-            } else {
-                changeDir()
-            }
-        }
-    }
-
-    override fun draw(spriteBatch: SpriteBatch, x: Float, y: Float, delta: Float) {
-        updateAnimation(delta)
-
-        val leftLegX = x + getLeftLegRelativeX(direction)
-        val rightLegX = x + getRightLegRelativeX(direction)
-        val legY = y + getLegsRelativeY()
-
-        spriteBatch.drawSprite(getBackgroundLeg(), leftLegX, legY, -anim, tint = tintColor)
-        spriteBatch.drawSprite(getBackgroundLeg(), rightLegX, legY, -anim, tint = tintColor)
-        spriteBatch.drawSprite(getBody(direction), x, y, tint = tintColor)
-        spriteBatch.drawSprite(getForegroundLeg(), leftLegX, legY, anim, tint = tintColor)
-        spriteBatch.drawSprite(getForegroundLeg(), rightLegX, legY, anim, tint = tintColor)
-    }
-    
-    
-    private companion object {
-        private const val WIDTH = 25f
-        private const val HEIGHT = 18f
-        private const val SPEED =  48f
-        private const val JUMP_VELOCITY = -133.332f
-        private const val MAX_HEALTH = 10
-    }
-}
\ No newline at end of file