DEADSOFTWARE

Add joystick touch controls
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / mouse / CloseGameWindowMouseInputHandler.kt
index e80ff476b00fdfbb02c1c7623ddb2b8969b3ee6a..8a7fdb46ff4559af473fb7dc1a40bcbc287c7d6d 100644 (file)
@@ -3,7 +3,7 @@ package ru.deadsoftware.cavedroid.game.input.handler.mouse
 import com.badlogic.gdx.graphics.g2d.TextureRegion
 import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.GameUiWindow
-import ru.deadsoftware.cavedroid.game.windows.GameWindowsManager
+import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager
 import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
 import ru.deadsoftware.cavedroid.game.input.action.MouseInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.MouseInputActionKey
@@ -26,7 +26,7 @@ class CloseGameWindowMouseInputHandler @Inject constructor(
 
     override fun checkConditions(action: MouseInputAction): Boolean {
         return gameWindowsManager.getCurrentWindow() != GameUiWindow.NONE &&
-                (action.actionKey is MouseInputActionKey.Left || action.actionKey is MouseInputActionKey.Touch) &&
+                (action.actionKey is MouseInputActionKey.Left || action.actionKey is MouseInputActionKey.Screen) &&
                 !action.actionKey.touchUp &&
                 !isInsideWindow(action, getCurrentWindowTexture())
     }