DEADSOFTWARE

Better touch inventory controls
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / OpenInventoryKeyboardInputHandler.kt
index 0e2c11bd17a0adce97b6853cbe37965891b11fb0..ce7005408993aa621528c48a280ad77e4864b29f 100644 (file)
@@ -7,7 +7,7 @@ import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
 import ru.deadsoftware.cavedroid.game.objects.DropController
-import ru.deadsoftware.cavedroid.game.windows.GameWindowsManager
+import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager
 import javax.inject.Inject
 
 @GameScope
@@ -17,7 +17,7 @@ class OpenInventoryKeyboardInputHandler @Inject constructor(
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
         return action.actionKey is KeyboardInputActionKey.OpenInventory &&
-                action.isKeyDown && gameWindowsManager.getCurrentWindow() == GameUiWindow.NONE
+                !action.isKeyDown && gameWindowsManager.getCurrentWindow() == GameUiWindow.NONE
     }
 
     override fun handle(action: KeyboardInputAction) {