[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / MoveCursorControlsModeKeyboardInputHandler.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt
index acae4b15b2e07a6af0b5f2cf5210463b26d5d684..0cb74d7d0ff20bd0d01ceafa873b46f5bdea863c 100644 (file)
package ru.deadsoftware.cavedroid.game.input.handler.keyboard
-import com.badlogic.gdx.math.MathUtils
import ru.deadsoftware.cavedroid.MainConfig
import ru.deadsoftware.cavedroid.game.GameScope
import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.mobs.player.Player
import ru.deadsoftware.cavedroid.game.world.GameWorld
import javax.inject.Inject
action.actionKey is KeyboardInputActionKey.Down)
}
- private fun checkCursorBounds() {
- val player = mobsController.player
- if (player.gameMode == 0) {
- val minCursorX = player.mapX - SURVIVAL_CURSOR_RANGE
- val maxCursorX = player.mapX + SURVIVAL_CURSOR_RANGE
- val minCursorY = player.middleMapY - SURVIVAL_CURSOR_RANGE
- val maxCursorY = player.middleMapY + SURVIVAL_CURSOR_RANGE
-
- player.cursorX = MathUtils.clamp(player.cursorX, minCursorX, maxCursorX)
- player.cursorY = MathUtils.clamp(player.cursorY, minCursorY, maxCursorY)
- }
-
- player.cursorY = MathUtils.clamp(player.cursorY, 0, gameWorld.height - 1)
- }
-
override fun handle(action: KeyboardInputAction) {
val player = mobsController.player
else -> return
}
- checkCursorBounds()
+ player.checkCursorBounds(gameWorld);
}
companion object {