DEADSOFTWARE

Fix crash in craft
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / JumpKeyboardInputHandler.kt
index 1fbc9fb76b02c7926d9d6881336db5d1465adc12..1e68cea9f4ca2639f882544553c359d673039268 100644 (file)
@@ -6,7 +6,7 @@ import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
 import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.mobs.player.Player
 import javax.inject.Inject
 
 @GameScope
@@ -16,7 +16,7 @@ class JumpKeyboardInputHandler @Inject constructor(
 ) : IGameInputHandler<KeyboardInputAction> {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
-        return action.actionKey is KeyboardInputActionKey.Jump &&
+        return action.actionKey is KeyboardInputActionKey.Up &&
                 mobsController.player.canJump() && !mobsController.player.isFlyMode &&
                 action.isKeyDown &&
                 (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)