DEADSOFTWARE

Fix crash in craft
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / FlyUpKeyboardInputHandler.kt
index 2c6efc90beb2dee1f4efaab5127ca7814312e6c6..bf12c1ad14aed9a0068ef42b9f2ba5e212148bbe 100644 (file)
@@ -6,7 +6,7 @@ import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
 import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.mobs.player.Player
 import javax.inject.Inject
 
 @GameScope
@@ -16,7 +16,8 @@ class FlyUpKeyboardInputHandler @Inject constructor(
 ) : IGameInputHandler<KeyboardInputAction> {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
-        return action.actionKey is KeyboardInputActionKey.Jump &&
+        return action.actionKey is KeyboardInputActionKey.Up &&
+                !mobsController.player.swim &&
                 mobsController.player.isFlyMode &&
                 (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
     }