DEADSOFTWARE

Delete old GameItems
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseWaterBucketAction.kt
index fecb77f51f0cf98db42187684a11b1758cac7f49..596d5872950fcde8343f45e27e61c4a862a4537a 100644 (file)
@@ -1,9 +1,9 @@
 package ru.deadsoftware.cavedroid.game.actions.useitem
 
-import ru.deadsoftware.cavedroid.game.GameItems
+import ru.deadsoftware.cavedroid.game.GameItemsHolder
 import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.objects.Item
+import ru.deadsoftware.cavedroid.game.model.item.Item
 import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
@@ -11,11 +11,12 @@ import javax.inject.Inject
 class UseWaterBucketAction @Inject constructor(
     private val gameWorld: GameWorld,
     private val mobsController: MobsController,
+    private val gameItemsHolder: GameItemsHolder,
 ) : IUseItemAction {
 
-    override fun perform(item: Item, x: Int, y: Int) {
-        gameWorld.placeToForeground(x, y, GameItems.getBlockId("water"))
-        mobsController.player.setCurrentInventorySlotItem(GameItems.getItemId("bucket_empty"))
+    override fun perform(item: Item.Usable, x: Int, y: Int) {
+        gameWorld.placeToForeground(x, y, gameItemsHolder.getBlock("water"))
+        mobsController.player.setCurrentInventorySlotItem(gameItemsHolder.getItem("bucket_empty"))
     }
 
     companion object {