diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameSaver.java b/core/src/ru/deadsoftware/cavedroid/game/GameSaver.java
+++ /dev/null
@@ -1,123 +0,0 @@
-package ru.deadsoftware.cavedroid.game;
-
-import com.badlogic.gdx.files.FileHandle;
-
-import java.io.BufferedOutputStream;
-import java.io.DataInputStream;
-import java.io.IOException;
-import java.nio.ByteBuffer;
-
-//TODO rewrite saver
-public class GameSaver {
-
- private static final int VERSION = 0;
-
-
- private static byte[] intToBytes(int i) {
- return ByteBuffer.allocate(4).putInt(i).array();
- }
-
- private static void saveMap(FileHandle file, int[][] map) throws IOException {
- int rl, bl;
- int width = map.length;
- int height = map[0].length;
- BufferedOutputStream out = new BufferedOutputStream(file.write(false));
- out.write(intToBytes(VERSION));
- out.write(intToBytes(width));
- out.write(intToBytes(height));
- for (int y = 0; y < height; y++) {
- bl = map[0][y];
- rl = 0;
- for (int[] ints : map) {
- if (ints[y] != bl) {
- out.write(intToBytes(rl));
- out.write(intToBytes(bl));
- rl = 0;
- bl = ints[y];
- }
- rl++;
- }
- out.write(intToBytes(rl));
- out.write(intToBytes(bl));
- }
- out.flush();
- out.close();
- }
-
-
- private static int[][] loadMap(FileHandle file) throws Exception {
- int[][] map;
- int ver, width, height;
- int rl, bl;
- DataInputStream in = new DataInputStream(file.read());
- ver = in.readInt();
- if (VERSION == ver) {
- width = in.readInt();
- height = in.readInt();
- map = new int[width][height];
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x += rl) {
- rl = in.readInt();
- bl = in.readInt();
- for (int i = x; i < x + rl; i++) {
- map[i][y] = bl;
- }
- }
- }
- in.close();
- } else {
- throw new Exception("version mismatch");
- }
- return map;
- }
-
- public static GameProc load() {
-// FileHandle file = Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/game.sav");
-// GameProc gameProc = null;
-// try {
-// ObjectInputStream in = new ObjectInputStream(file.read());
-// int ver = in.readInt();
-// if (VERSION == ver) {
-// gameProc = (GameProc) in.readObject();
-// } else {
-// throw new Exception("version mismatch");
-// }
-// in.close();
-// gameProc.world = new GameWorld(
-// loadMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/foremap.sav")),
-// loadMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/backmap.sav"))
-// );
-// gameProc.physics = new GamePhysics();
-// gameProc.input = new GameInput();
-// } catch (Exception e) {
-// Gdx.app.error("GameSaver", e.getMessage(), e);
-// Gdx.app.exit();
-// }
-// return gameProc;
- return null;
- }
-
- public static void save(GameProc gp) {
-// FileHandle file = Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/");
-// file.mkdirs();
-// file = Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/game.sav");
-// try {
-// ObjectOutputStream out = new ObjectOutputStream(file.write(false));
-// out.writeInt(VERSION);
-// out.writeObject(gp);
-// out.close();
-// saveMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/foremap.sav"), gp.world.getFullForeMap());
-// saveMap(Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/backmap.sav"), gp.world.getFullBackMap());
-// } catch (Exception e) {
-// e.printStackTrace();
-// }
- }
-
- public static boolean exists() {
-// return (Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/game.sav").exists() &&
-// Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/foremap.sav").exists() &&
-// Gdx.files.absolute(CaveGame.GAME_FOLDER + "/saves/backmap.sav").exists());
- return false;
- }
-
-}