DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameRenderer.java
diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
deleted file mode 100644 (file)
index 9e54c9a..0000000
+++ /dev/null
@@ -1,251 +0,0 @@
-package ru.deadsoftware.cavedroid.game;
-
-import com.badlogic.gdx.Gdx;
-import com.badlogic.gdx.graphics.Color;
-import com.badlogic.gdx.graphics.GL20;
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
-import ru.deadsoftware.cavedroid.CaveGame;
-import ru.deadsoftware.cavedroid.GameScreen;
-import ru.deadsoftware.cavedroid.game.mobs.Mob;
-import ru.deadsoftware.cavedroid.game.objects.Drop;
-import ru.deadsoftware.cavedroid.misc.Assets;
-import ru.deadsoftware.cavedroid.misc.Renderer;
-
-import static ru.deadsoftware.cavedroid.GameScreen.GP;
-
-public class GameRenderer extends Renderer {
-
-    GameRenderer(float width, float height) {
-        super(width, height);
-        Gdx.gl.glClearColor(0f, .6f, .6f, 1f);
-    }
-
-    private float drawX(int x) {
-        return x * 16 - getCamX();
-    }
-
-    private float drawY(int y) {
-        return y * 16 - getCamY();
-    }
-
-    private void drawWreck(int bl) {
-        if (GP.blockDmg > 0) {
-            spriter.draw(Assets.wreck[
-                            10 * GP.blockDmg /
-                                    GameItems.getBlock(bl).getHp()],
-                    GP.curX * 16 - getCamX(),
-                    GP.curY * 16 - getCamY());
-        }
-    }
-
-    private void drawBlock(int x, int y, boolean drawBG) {
-        if (drawBG) {
-            if ((GP.world.getForeMap(x, y) == 0 || GameItems.getBlock(GP.world.getForeMap(x, y)).isTransparent())
-                    && GP.world.getBackMap(x, y) > 0) {
-                spriter.draw(GameItems.getBlock(GP.world.getBackMap(x, y)).getTex(), drawX(x), drawY(y));
-                if (GP.world.getForeMap(x, y) == 0 && x == GP.curX && y == GP.curY)
-                    drawWreck(GP.world.getBackMap(GP.curX, GP.curY));
-            }
-        }
-        if (GP.world.getForeMap(x, y) > 0 && GameItems.getBlock(GP.world.getForeMap(x, y)).isBackground() == drawBG) {
-            spriter.draw(GameItems.getBlock(GP.world.getForeMap(x, y)).getTex(), drawX(x), drawY(y));
-            if (x == GP.curX && y == GP.curY)
-                drawWreck(GP.world.getForeMap(GP.curX, GP.curY));
-        }
-    }
-
-    private void drawWorld(boolean bg) {
-        int minX = (int) (getCamX() / 16) - 1;
-        int minY = (int) (getCamY() / 16) - 1;
-        int maxX = (int) ((getCamX() + getWidth()) / 16) + 1;
-        int maxY = (int) ((getCamY() + getHeight()) / 16) + 1;
-        if (minY < 0) minY = 0;
-        if (maxY > GP.world.getHeight()) maxY = GP.world.getHeight();
-        for (int y = minY; y < maxY; y++) {
-            for (int x = minX; x < maxX; x++) {
-                drawBlock(x, y, bg);
-            }
-        }
-        if (bg) {
-            spriter.end();
-            Gdx.gl.glEnable(GL20.GL_BLEND);
-            Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
-            shaper.begin(ShapeRenderer.ShapeType.Filled);
-            shaper.setColor(0f, 0f, 0f, .5f);
-            for (int y = minY; y < maxY; y++) {
-                for (int x = minX; x < maxX; x++) {
-                    if ((GP.world.getForeMap(x, y) == 0 || GameItems.getBlock(GP.world.getForeMap(x, y)).isTransparent())
-                            && GP.world.getBackMap(x, y) > 0)
-                        shaper.rect(drawX(x), drawY(y), 16, 16);
-                }
-            }
-            shaper.end();
-            Gdx.gl.glDisable(GL20.GL_BLEND);
-            spriter.begin();
-        }
-    }
-
-    private void drawMob(Mob mob) {
-        float mobDrawX = mob.pos.x - getCamX();
-        float mobDrawY = mob.pos.y - getCamY();
-
-        if (mobDrawX + mob.getWidth() - GP.world.getWidthPx() >= 0 && mobDrawX - GP.world.getWidthPx() <= getWidth())
-            mob.draw(spriter, mobDrawX - GP.world.getWidthPx(), mobDrawY);
-
-        if (mobDrawX + mob.getWidth() >= 0 && mobDrawX <= getWidth())
-            mob.draw(spriter, mobDrawX, mobDrawY);
-
-        if (mobDrawX + mob.getWidth() + GP.world.getWidthPx() >= 0 && mobDrawX + GP.world.getWidthPx() <= getWidth())
-            mob.draw(spriter, mobDrawX + GP.world.getWidthPx(), mobDrawY);
-    }
-
-    private void drawDrop(Drop drop) {
-    }
-
-    @SuppressWarnings("IntegerDivisionInFloatingPointContext")
-    private void drawCreative() {
-        float x = getWidth() / 2 - (float) Assets.creativeInv.getRegionWidth() / 2;
-        float y = getHeight() / 2 - (float) Assets.creativeInv.getRegionHeight() / 2;
-        spriter.draw(Assets.creativeInv, x, y);
-        spriter.draw(Assets.creativeScr, x + 156,
-                y + 18 + (GP.creativeScroll * (72f / GP.maxCreativeScroll)));
-        for (int i = GP.creativeScroll * 8; i < GP.creativeScroll * 8 + 40; i++) {
-            if (i > 0 && i < GameItems.getItemsSize())
-                if (GameItems.getItem(i).isBlock()) {
-                    spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(i)).getTex(),
-                            x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18,
-                            y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18);
-                } else {
-                    spriter.draw(GameItems.getItem(i).getTex(),
-                            x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18,
-                            y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18);
-                }
-        }
-        for (int i = 0; i < 9; i++) {
-            if (GP.player.inv[i] > 0)
-                if (GameItems.getItem(GP.player.inv[i]).isBlock()) {
-                    spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inv[i])).getTex(),
-                            x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24);
-                } else {
-                    spriter.draw(GameItems.getItem(GP.player.inv[i]).getTex(),
-                            x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24);
-                }
-        }
-
-    }
-
-    private void drawGUI() {
-        if (GP.world.getForeMap(GP.curX, GP.curY) > 0 ||
-                GP.world.getBackMap(GP.curX, GP.curY) > 0 ||
-                GP.ctrlMode == 1 ||
-                !CaveGame.TOUCH)
-            spriter.draw(Assets.guiCur,
-                    GP.curX * 16 - getCamX(),
-                    GP.curY * 16 - getCamY());
-        spriter.draw(Assets.invBar, getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2, 0);
-        for (int i = 0; i < 9; i++) {
-            if (GP.player.inv[i] > 0) {
-                if (GameItems.getItem(GP.player.inv[i]).isBlock()) {
-                    spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inv[i])).getTex(),
-                            getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20,
-                            3);
-                } else {
-                    spriter.draw(GameItems.getItem(GP.player.inv[i]).getTex(),
-                            getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20,
-                            3);
-                }
-            }
-        }
-        spriter.draw(Assets.invBarCur,
-                getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 - 1 + 20 * GP.player.invSlot,
-                -1);
-    }
-
-    private void drawTouchGui() {
-        spriter.draw(Assets.touchArrows[0], 26, getHeight() - 52);
-        spriter.draw(Assets.touchArrows[1], 0, getHeight() - 26);
-        spriter.draw(Assets.touchArrows[2], 26, getHeight() - 26);
-        spriter.draw(Assets.touchArrows[3], 52, getHeight() - 26);
-        spriter.draw(Assets.touchLMB, getWidth() - 52, getHeight() - 26);
-        spriter.draw(Assets.touchRMB, getWidth() - 26, getHeight() - 26);
-        spriter.draw(Assets.touchMode, 78, getHeight() - 26);
-        if (GP.ctrlMode == 1) {
-            spriter.draw(Assets.shade, 83, getHeight() - 21);
-        }
-    }
-
-    private void drawGamePlay() {
-        drawWorld(true);
-        GP.player.draw(spriter, GP.player.pos.x - getCamX() - 2, GP.player.pos.y - getCamY());
-        for (Mob mob : GP.mobs) drawMob(mob);
-        for (Drop drop : GP.drops) drawDrop(drop);
-        drawWorld(false);
-        drawGUI();
-    }
-
-    @Override
-    public void render() {
-        Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
-
-        spriter.begin();
-        switch (CaveGame.STATE) {
-            case GAME_PLAY:
-                drawGamePlay();
-                break;
-            case GAME_CREATIVE_INV:
-                drawGamePlay();
-                drawCreative();
-                break;
-        }
-
-        if (CaveGame.TOUCH) drawTouchGui();
-
-        spriter.end();
-
-        if(GameScreen.SHOW_MAP) {
-            //DRAW MAP
-            shaper.begin(ShapeRenderer.ShapeType.Filled);
-            shaper.setColor(Color.LIGHT_GRAY);
-            shaper.rect(0, 0, GP.world.getWidth(), 128);
-            for (int y = 128; y < 256; y++) {
-                for (int x = 0; x < getWidth(); x++) {
-                    if (GP.world.getForeMap(x, y) > 0 || GP.world.getBackMap(x, y) > 0) {
-                        if (GameItems.isWater(GP.world.getForeMap(x, y))) {
-                            shaper.setColor(Color.BLUE);
-                        } else if (GameItems.isLava(GP.world.getForeMap(x, y))) {
-                            shaper.setColor(Color.RED);
-                        } else {
-                            if (GP.world.getForeMap(x, y) > 0) {
-                                shaper.setColor(Color.BLACK);
-                            } else {
-                                shaper.setColor(Color.DARK_GRAY);
-                            }
-                        }
-                        shaper.rect(x, y - 128, 1, 1);
-                    }
-                }
-            }
-            shaper.setColor(Color.OLIVE);
-            shaper.rect(GP.player.pos.x / 16, GP.player.pos.y / 16 - 128, 1, 2);
-            shaper.end();
-            //=================
-        }
-        spriter.begin();
-
-        if (GameScreen.SHOW_DEBUG) {
-            drawString("FPS: " + GameScreen.FPS, 0, 0);
-            drawString("X: " + (int) (GP.player.pos.x / 16), 0, 10);
-            drawString("Y: " + (int) (GP.player.pos.y / 16), 0, 20);
-            drawString("CurX: " + GP.curX, 0, 30);
-            drawString("CurY: " + GP.curY, 0, 40);
-            drawString("Mobs: " + GP.mobs.size(), 0, 50);
-            drawString("Drops: " + GP.drops.size(), 0, 60);
-            drawString("Block: " + GameItems.getBlockKey(GP.world.getForeMap(GP.curX, GP.curY)), 0, 70);
-            drawString("Game mode: " + GP.player.gameMode, 0, 80);
-        }
-        spriter.end();
-
-
-    }
-
-}