DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameModule.java
diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameModule.java b/core/src/ru/deadsoftware/cavedroid/game/GameModule.java
deleted file mode 100644 (file)
index 0637f59..0000000
+++ /dev/null
@@ -1,56 +0,0 @@
-package ru.deadsoftware.cavedroid.game;
-
-import dagger.Module;
-import dagger.Provides;
-import ru.deadsoftware.cavedroid.MainConfig;
-import ru.deadsoftware.cavedroid.game.mobs.MobsController;
-import ru.deadsoftware.cavedroid.game.objects.DropController;
-import ru.deadsoftware.cavedroid.game.world.GameWorld;
-
-import javax.annotation.CheckForNull;
-
-@Module
-public class GameModule {
-
-    @CheckForNull
-    private static GameSaver.Data data;
-
-    public static void load(MainConfig mainConfig) {
-        data = GameSaver.load(mainConfig);
-    }
-
-    private static void makeDataNullIfEmpty() {
-        if (data != null && data.isEmpty()) {
-            data = null;
-        }
-    }
-
-    @Provides
-    @GameScope
-    public static DropController provideDropController() {
-        DropController controller = data != null ? data.retrieveDropController() : new DropController();
-        makeDataNullIfEmpty();
-        return controller;
-    }
-
-    @Provides
-    @GameScope
-    public static MobsController provideMobsController(GameItemsHolder gameItemsHolder) {
-        MobsController controller = data != null ? data.retrieveMobsController() : new MobsController(gameItemsHolder);
-        makeDataNullIfEmpty();
-        return controller;
-    }
-
-    @Provides
-    @GameScope
-    public static GameWorld provideGameWorld(DropController dropController,
-                                             MobsController mobsController,
-                                             GameItemsHolder gameItemsHolder) {
-        // TODO: 4/20/24 RE-enable saves
-//        int[][] fm = data != null ? data.retrieveForeMap() : null;
-//        int[][] bm = data != null ? data.retrieveBackMap() : null;
-        makeDataNullIfEmpty();
-        return new GameWorld(dropController, mobsController, gameItemsHolder, null, null);
-    }
-
-}